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PlayStation Portable

Secret Agent Clank - PlayStation Portable - PSP

€ 14,99

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Secret Agent Clank for PlayStation Portable

Secret Agent Clank for PlayStation Portable puts the small robot at the centre of a spy adventure. Ratchet is accused of a crime and ends up in prison. As Clank, you investigate what really happened. You sneak past guards, avoid security systems and use gadgets disguised as parts of a smart tuxedo. The investigation alternates platforming and fighting with situations where timing matters more than simply continuing to shoot.

Clank can quietly take enemies down and uses tools including his Tie-A-Rang and explosive cufflinks. Some actions require button presses at the right moment, making dancing or passing an obstacle part of the spy work too. You travel through varied surroundings, from a museum with security lasers to exuberant alien locations. The story pokes fun at spy films while still making you think about guards, routes and the right equipment.

You do not control only Clank. Ratchet fights old enemies in prison arenas, Captain Qwark acts out his own exaggerated heroic tales, and small Gadgebots receive puzzle assignments. These changes give each role a different pace and different tools. Secret Agent Clank is a single-player game: the different characters do not mean a shared campaign or a wireless match. You follow their sections in sequence within the same story as Clank gathers evidence to help his friend.

Region and language

Our PlayStation Portable games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

You receive the physical UMD edition. You need a PSP with a UMD drive to play it; a PSP Go cannot play this disc.

Manual

Secret Agent Clank for PlayStation Portable includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Secret Agent Clank

High Impact Games developed Secret Agent Clank after Ratchet & Clank: Size Matters, its first adventure with the duo for PlayStation Portable. Sony released the new PSP game in 2008. Clank's spy persona had already appeared in Ratchet & Clank: Up Your Arsenal. According to designer Lesley Mathieson, fans subsequently asked for a game of his own. High Impact used that existing joke as the starting point for a new story about Ratchet's arrest.

The studio built on its own PSP engine from Size Matters but changed the structure of the game. Where the earlier title stayed close to Ratchet's usual weapon-based action, stealth and spy equipment gave the robot different possibilities. High Impact therefore concentrated on a solo adventure and left multiplayer battles out. The other playable roles appeared in separate sections. Ratchet could thus remain present without the usual hero repeatedly taking over Clank's new leading role.

The game was announced at the Tokyo Game Show in 2007. During development, designers and environment artists worked together on locations that could extend the spy premise. Artist Jeff Parrott described, for example, how a proposal for a tropical carnival area became an alien bird carnival. Sketches established the colours and atmosphere, but three-dimensional playtests could still change the layout. That approach explains the mixture of familiar film imagery and strange worlds from the Ratchet & Clank universe.

Similar games for PlayStation Portable

Ratchet & Clank: Size Matters for PlayStation Portable shares its characters, humour and developer with Secret Agent Clank. Ratchet gets most of the action there, with varied firearms, shrinking equipment and collectible armour parts. Secret Agent Clank instead has the robot bypass guards and search for evidence. Both alternate platforming with unusual assignments, but Size Matters adds separate local matches. Clank's spy story remains a solo adventure even when you temporarily control Ratchet or Qwark.

Daxter on PlayStation Portable also tasks a comic supporting character with helping his imprisoned friend. Where Clank investigates in a tuxedo, Daxter earns access to parts of Haven City as an exterminator. His fly swatter and hovering spray mainly shape jumping and fighting. Both stories reverse the familiar roles, but Daxter stays with the same protagonist for longer. Secret Agent Clank interrupts its spy missions with Ratchet's arenas, Qwark's tales and Gadgebot puzzles.

Jak and Daxter: The Lost Frontier for PlayStation Portable also comes from High Impact Games and builds on a familiar PlayStation duo. Its search for eco, however, takes Jak and Daxter to air pirates and aircraft battles. Secret Agent Clank uses its gadgets to investigate an arrest and regularly changes playable roles. Both mix adventure, action and comic characters, but flying provides a different focus from sneaking and spy puzzles.

God of War: Chains of Olympus on PlayStation Portable, like Secret Agent Clank, has you switch between fights, movement and puzzles in a solo story. Kratos relies on chained weapons and magic in a violent mythological world. Clank opts for disguised gadgets, bypassing guards and a parody of spy films. Both demand timing in actions and obstacles, but their pace and tone differ through Kratos' direct violence and Clank's alternation between several roles.

MediEvil Resurrection for PlayStation Portable likewise sends an unlikely hero through a comical world. After his resurrection, Sir Daniel Fortesque gets a second chance against the sorcerer Zarok, while Clank tries to prove his friend's innocence. Both combine exploration and weapons with humour about their protagonists. MediEvil chooses graveyards, monsters and a clumsy knight; Secret Agent Clank uses secure buildings, spy equipment and different roles within one investigation.