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PlayStation 2

Rayman Revolution Platinum - PlayStation 2 - PS2

€ 4,94

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Rayman Revolution for PlayStation 2

Rayman Revolution for PlayStation 2 is a 3D platform adventure in which robot pirates occupy Rayman’s world. You free prisoners, collect Lums and find routes through forests, swamps and pirate structures. Rayman jumps, climbs and swims; his spinning hair slows a fall for a more precise landing. Energy shots help against enemies and switches. A difficult passage therefore involves alternating between movement, looking around and maintaining the right distance from an opponent.

Connecting areas lead to different levels. At the Magic Well, yellow Lums buy upgrades such as faster shooting or charging stronger attacks. Purple Lums provide swinging points in certain places. Caged creatures and hidden routes encourage searching beyond the direct passage. New abilities can make a previously visited section interesting again, while the camera helps judge height differences and the next jump.

You play the main adventure alone with an analogue controller. Variety comes from the routes themselves: one moment you land carefully on a platform, another you swim onward or dodge fire while shooting back. Revolution is the distinctive PS2 adaptation of Rayman 2, with connecting areas and an upgrade system. It is not simply the PlayStation 1 version on another disc, nor the later Rayman 3.

Region and language

Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Rayman Revolution for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Rayman Revolution

Rayman 2: The Great Escape originally appeared in 1999, moving the series from two-dimensional courses to a 3D world. Ubisoft created the Rayman Revolution adaptation for the early PlayStation 2 years. The story of robot pirates, Razorbeard and a threatened world remained the starting point, but this version received its own organisation. The Revolution subtitle therefore means more than another name for exactly the same structure as every earlier edition.

The connecting areas and purchases at the Magic Well changed how players moved between tasks and progressed. Yellow Lums were not merely a trail to follow, but also paid for extensions to Rayman’s abilities. The manual describes faster shots, bouncing attacks and charging, for example. Together with revisiting levels, this gave collecting and returning their own rhythm alongside the adventure’s established jumps and fights.

Rayman Revolution thus sits between the first 3D adventure and the later direction of Rayman 3: Hoodlum Havoc. The third game chose other opponents and temporary powers, while Revolution reshaped the pirate conflict for PS2. The standard and Platinum products here refer to that same adaptation. Different packaging does not change its story or platform. When comparing Rayman editions, their structure and upgrade system are the distinguishing features to watch.

Similar games for PlayStation 2

Rayman 3: Hoodlum Havoc shares jumping, exploration and fighting as Rayman. Temporary powers change what he can do in particular places, while Globox and the Hoodlums shape the story. Revolution follows the robot pirates and uses purchases for permanent upgrades. The hero and 3D platforming are familiar, but the enemies and way new abilities become available differ.

Jak and Daxter: The Precursor Legacy connects platform areas through villages and collecting tasks. Power Cells unlock progress and Eco gives Jak special abilities. Revolution uses Lums, its own connecting areas and Rayman’s helicopter hair. Both teach you a world through jumps and exploration, but movement and the function of collectibles are not exactly the same.

Ratchet & Clank shares platform routes, hidden objects and purchases that grant new abilities. Ratchet collects bolts for weapons and gadgets while travelling between planets. Revolution focuses on Rayman’s movement, energy shots and pirate world. Where Ratchet chooses an expanding arsenal, Rayman more often needs the right line for jumping, climbing or hovering.

Sly Raccoon also combines jumps with a stylised world, but asks you to sneak past guards and security. Sly’s tools suit burglary and finding an unseen route. Revolution more often calls for direct movement past natural obstacles and pirates. Both reward looking carefully, but remaining unseen matters more to Sly than to Rayman’s fighting and collecting.

Ape Escape 2 uses gadgets to find and catch escaped monkeys. The two analogue sticks give movement and operating tools their own rhythm. Rayman Revolution concerns freeing captives, collecting Lums and crossing platform routes. Both involve investigating hidden corners, but a clever capture with the right gadget differs from a jump using Rayman’s helicopter hair.