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PlayStation 2

Rayman M - PlayStation 2 - PS2

€ 11,97

In stock

Shop with confidence at NexWave GamesProfessionally cleaned and testedDispatched next working day2-month functional warranty

Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Rayman M for PlayStation 2

Rayman M for PlayStation 2 is a competitive game with races on foot and separate shooting arenas. Rayman, Globox and other figures from his world compete. On courses you run, jump, climb and hover towards the finish. A fast time requires more than moving forward: you find the best line through boosts, jump points and side routes. Switches can open a passage or hinder an opponent as you advance.

In arenas the objective changes. Lum Spring involves collecting Lums and temporarily freezing others; Lum Fight emphasises eliminating opponents. Capture the Fly requires obtaining and holding a light-fly while others try to take it. Weapons and arena layout determine safe movement. Solo challenges unlock further areas and extra content, teaching the different rules step by step.

You play alone or locally with up to four players in split-screen. Three or four players require a compatible PlayStation 2 Multitap and additional analogue controllers. Foot races reward course knowledge; arenas demand positioning and reactions to other players. Rayman M is therefore neither a new rescue adventure nor a kart racer. Platform-game movement receives short competitive objectives with a clear winner.

Region and language

Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Rayman M for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Rayman M

Ubisoft released Rayman M for PlayStation 2 in 2001. Its annual report from that period describes a new multiplayer series involving racing and shooting, announced in April that year. The game used the world and characters of Rayman’s 3D adventures for competition. Instead of a continuous story of captives and pirates, it focused on rounds, rules and increasingly detailed knowledge of a course or arena.

Choosing races on foot retained Rayman’s jumping, climbing and helicopter movement. Those actions gained another meaning: a precise landing now helped reach the finish before a rival. Shooting arenas added their own competition, with objectives beyond hitting everyone. Two distinct rhythms therefore coexist in one game. Solo challenges allow practice before human opponents disrupt predictability.

In North America the PS2 game appeared as Rayman Arena. Later editions with that name on other consoles received changes; that extra content does not automatically belong to Rayman M for PS2. Rayman Rush for PlayStation 1 is also a separate adaptation. This is the European competitive game with both foot courses and arenas. Old references to record websites are not offered as functioning online services. Local competition remains the described format.

Similar games for PlayStation 2

Rayman Revolution shares the world, characters and jumping, climbing and hovering. There they serve a solo adventure exploring areas and freeing prisoners. Rayman M makes similar actions part of short competitions. The best route is therefore not merely a way forward, but an advantage over someone attempting the same course simultaneously.

Rayman 3: Hoodlum Havoc also uses 3D movement and cartoon fighting. Temporary powers help Rayman through a solo adventure with Globox. Rayman M instead defines victory through competition rules and makes other participants your direct opponents. The hero is familiar, but collecting points within a story differs from winning a race or arena round.

Crash Nitro Kart shares local competition, weapons and learning fast routes. Crash and rivals drive karts, so steering, drifting and corners shape the course. Rayman M instead uses jumping and climbing on foot plus separate shooting arenas. Both value track knowledge, but a good landing often replaces a kart racer’s ideal corner.

Jak X also connects racing, weapons and different event rules. Its cars use Eco, turbo and garage upgrades. Rayman M’s races depend on your character’s body and save other combat rules for arenas. Both involve hindering opponents, but vehicle control and purchases matter more to Jak than executing a jump or climb.

Ratchet & Clank on PS2 combines jumping, shooting and varied weapons, familiar when moving between platforms and opponents in Rayman M. Ratchet follows a solo planetary adventure with purchased equipment and assignments. Rayman M uses compact competitive spaces and human rivals. The aim is not mainly reaching the next world, but outperforming others within the same space.