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Ratatouille for PlayStation Portable
Ratatouille for PlayStation Portable sends Remy out to recover stolen recipes. Linguini and Colette want to open a restaurant, but a thief makes off with their collection. As a small rat, you follow his trail through an apartment, the sewers, a market and the rooftops of Paris. Ordinary furniture becomes a towering obstacle, while narrow passages offer routes a human could never use. You explore your surroundings, talk to other rats and complete tasks to move forward.
Remy jumps, double-jumps, grabs ledges and walks along narrow ropes. Running on all fours lets you move faster and squeeze through low openings, but you cannot fight while running that way. Against insects, you use a swipe, a tail spin or an attack from above. You collect cheese along the way. At Pierre's shop in the rat colony, you exchange it for stronger attacks, greater stamina and new abilities, including better swimming.
The rat colony connects the different areas and gives you a place to choose new tasks. Recipes and keys mark your progress, while you can search earlier routes again. Alongside the single-player adventure, there are local contests for two players: racing or collecting the most cheese. Each player needs a PSP with wireless networking and their own copy of Ratatouille. These are separate contests, not a shared story adventure; Game Sharing with a single UMD is not supported.
Region and language
Our PlayStation Portable games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
You receive the physical UMD edition. You need a PSP with a UMD drive to play it; a PSP Go cannot play this disc.
Manual
Ratatouille for PlayStation Portable includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Ratatouille
THQ released Ratatouille in 2007 alongside the Disney and Pixar animated film of the same name. The company had announced the project in November 2006 as a major release for consoles, computers and handhelds. However, different games appeared under that shared name. Locomotive Games developed the PlayStation Portable version. That distinction matters to its content: Remy's PSP adventure has its own story about stolen recipes, rather than simply following the film's events step by step.
The handheld version uses the film's world as the starting point for a three-dimensional platform game. The familiar chef, restaurant and Paris setting remain recognisable, but the rat colony takes on a practical role as a hub. From there, you travel to different city areas and improve Remy's abilities with collected cheese. Food therefore has a place not only in the story, but also in progression. The main character's small size also shapes how rooms, furniture and sewers are built as play spaces.
Ratatouille arrived at a time when film licences often appeared on many platforms at once. THQ presented its introduction as the company's broadest simultaneous launch of a Disney/Pixar game up to that point. The PSP edition shows why such a wide release did not automatically produce one identical game: its own tasks, a different storyline and local rat contests give this version a separate identity. It remains the original PSP game from 2007; later collections or features from the larger console versions do not automatically belong to this edition.
Similar games for PlayStation Portable
Daxter for PlayStation Portable likewise has you jump and climb through large three-dimensional environments as a small animal. His electric flyswatter and extermination spray make combat and fighting insects more important. Ratatouille links collecting directly to cheese, recipes and improvements from Pierre. While Daxter follows work assignments in Haven City, Remy returns to the rat colony to investigate the next part of Paris.
Secret Agent Clank for PlayStation Portable combines platforming with espionage, gadgets and short rhythm challenges. You also switch between different playable roles during the story. Ratatouille keeps Remy as its constant lead and builds progression around his movements and abilities. Both games have you search for objects and routes, but Clank approaches obstacles as a secret agent, while Remy's size and the Paris setting take centre stage.
Ratchet & Clank: Size Matters for PlayStation Portable, like Ratatouille, features three-dimensional jumps, collectibles and abilities that let you progress. Ratchet mainly uses an expanding arsenal and travels between different planets. Remy stays closer to everyday objects, insects and city areas. Ratatouille makes cheese a currency for improvements; Size Matters places more emphasis on gunfights and equipment during a science-fiction adventure.
MediEvil: Resurrection for PlayStation Portable has Sir Daniel Fortesque explore areas, defeat enemies and search for objects. That searching and returning to familiar places connects with Remy's tasks. The approach differs: MediEvil uses medieval weapons, the undead and dark fairy-tale humour. Ratatouille chooses a living rat, everyday obstacles and a hunt for recipes. Precise jumps and movement across small surfaces therefore receive more attention with Remy.
Archer Maclean's Mercury for PlayStation Portable also revolves around careful movement along edges and obstacles, but you do not control a jumping character. You tilt a maze to guide a drop of liquid metal to the goal. Ratatouille connects spatial obstacles with combat, conversations and an ongoing story. Mercury concentrates on separate puzzle courses; with Remy, those same questions of direction and timing become routes through recognisable Paris locations.