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PlayStation Portable

Prince of Persia Revelations - PlayStation Portable - PSP

€ 6,94

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Prince of Persia: Revelations for PlayStation Portable

Prince of Persia: Revelations for PlayStation Portable combines sword fighting, acrobatic climbing and puzzles in a ruined island fortress. The prince is pursued by the Dahaka, a creature seeking to repair the disrupted timeline by killing him. On the island, he looks for a way into the past to prevent the creation of the Sands of Time. You run along walls, swing on bars and jump between platforms while blades, rotating traps and enemies block your route.

In combat, you link sword attacks with jumps and movements along walls. You can pick up a second weapon, combine two weapons or throw the additional weapon at an opponent. That second weapon wears down and can break. Time powers give you room to correct mistakes: undo a failed jump or slow your surroundings to get past a trap. This uses sand, which you can collect again after battles, so your supply remains important.

You play the adventure alone. Time portals let you switch between past and present, with changes to the fortress potentially opening new routes. Water restores your health; certain fountains and water points let you save your progress. The pause menu also lists attack combinations. Revelations adapts Warrior Within for PSP, adding areas, puzzles and altered routes. The focus is on exploring the fortress and surviving battles, with a dark story and violent finishing moves.

Region and language

Our PlayStation Portable games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

You receive the physical UMD edition. You need a PSP with a UMD drive to play it; a PSP Go cannot play this disc.

Manual

Prince of Persia: Revelations for PlayStation Portable includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Prince of Persia: Revelations

After The Sands of Time in 2003, Ubisoft released Warrior Within for PC and the consoles of the day in 2004. The sequel gave the prince a grimmer appearance and expanded combat with more freely combined attacks. In September 2005, Ubisoft announced a PSP adaptation. Pipeworks handled that version, which was later named Prince of Persia: Revelations and released in December 2005. It was the first Prince of Persia for Sony's handheld.

Revelations took Warrior Within's island fortress, the Dahaka's pursuit and travel between two eras as its starting point. Pipeworks added puzzles, maps and reworked areas. The controls were adapted to the PSP's single analog stick and shoulder buttons. The player therefore had to move the prince, perform jumps and adjust the camera. Time powers remained part of both combat and working out routes through the fortress.

The PSP release existed alongside other handheld projects in the series. Nintendo DS received Battles of Prince of Persia in 2005, a separate strategy game rather than this three-dimensional action adventure. Ubisoft continued the PSP line in 2007 with Rival Swords, based on The Two Thrones. Revelations therefore represents the handheld adaptation of the middle chapter of the Sands of Time trilogy. The extra areas did not change its premise: a hunted prince tries to escape his predetermined fate through the past.

Similar games for PlayStation Portable

God of War: Chains of Olympus on PSP also combines close-range battles with climbing and environmental puzzles. Kratos fights groups of monsters with sweeping chained-weapon strikes and magical attacks. Revelations has you run along walls more often and investigate the same fortress in past and present. The prince can also use sand to undo mistakes. God of War follows a more tightly directed route through Greek mythology, with dramatic finishing moves against weakened enemies.

God of War: Ghost of Sparta on PSP shares the violent fantasy combat and a protagonist with a troubled past. Kratos seeks answers about his family and acquires a spear and shield among other equipment. The prince in Revelations instead tries to prevent his future death by switching between eras. Both combine attacks and dodging, but Revelations also makes walls, bars and altered buildings important parts of movement.

Tomb Raider: Anniversary on PSP likewise asks you to read a space before jumping, climbing or operating a mechanism. Lara uses a grappling hook to cross gaps and pistols against enemies. Revelations combines its climbing routes with sword fighting and time powers. While Lara explores ancient structures, the prince visits the same island fortress in different states. With enough sand, you can immediately undo a mistaken jump there.

Daxter on PSP also offers three-dimensional platforming and an adventure connected to a larger game series. You control the orange ottsel during his search for the imprisoned Jak. Comic characters and a more colorful world create a different atmosphere from the deserted corridors and violent battles of Revelations. For the prince, jumping and exploration are also connected to time travel: a route may change when you move to another era.

MediEvil: Resurrection on PSP also sets weapon combat in a supernatural world. Sir Daniel Fortesque travels through Gallowmere to stop Zarok, with varied weapons and macabre humor. Revelations takes its fate-driven story more seriously and more often demands precise acrobatic movements along walls and traps. Both have you fight enemies while exploring the surroundings, but the prince also uses time powers and a second weapon that wears down alongside his permanent sword.