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PlayStation 2

Pro Evoluton Soccer 6 PES - PlayStation 2 - PS2

€ 3,99

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Pro Evolution Soccer 6 for PlayStation 2

Pro Evolution Soccer 6 for PlayStation 2 lets you construct football moves through runs, combinations and an understanding of your players' abilities. A good midfielder can move the ball quickly, while a weaker team finds it harder to complete a sequence of passes under pressure. With measured dribbling, you draw a defender out of position before accelerating or laying the ball back. Shooting, receiving and heading demand the right moment, so a chance does not depend solely on your distance from goal.

In Master League, you guide a club over several seasons. You seek reinforcements, distribute playing time and account for players developing, ageing or getting injured. International Challenge offers another route: you lead a national team through qualifying and an international tournament. Random Selection lets you assemble an unexpected mixture of players from selected teams. Individual matches, leagues, cups and training also provide room to play your own series of fixtures or practise an aspect of the controls.

The revised assessment of fouls is intended to let attacks continue more often, while goalkeepers respond differently according to their abilities. You can play locally with up to eight participants. Three to five players require one PS2 Multitap and a controller per participant; six to eight require two PS2 Multitaps. Agree who covers space and who joins an attack, because extra human players only really help when the team maintains its shape and releases the ball on time.

Region and language

Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Pro Evolution Soccer 6 for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Pro Evolution Soccer 6

Konami released Pro Evolution Soccer 6 for PlayStation 2 in 2006. Producer Shingo Takatsuka and the development team continued a series in which individual player abilities had a clear influence on football. The aim was not only to add new actions, but also to make existing contests unfold differently. In the official Piggyback guide, Takatsuka explained how the referee, goalkeepers and dribbling speed had been recalibrated after PES 5.

The referee was intended to intervene less often, because the team felt PES 5's approach produced too many interruptions. International football in 2006 also influenced development. Takatsuka described how weaker teams should find quick combinations harder than technically strong sides. Differences between players thus took a larger role in building attacks. A delicate first touch, short dribble or well-chosen pass could consequently matter more than continually running at high speed.

Alongside those adjustments, International Challenge and Random Selection appeared in the PS2 release. They broadened the options beside Master League: a campaign with a national team or matches featuring unexpected combinations of players. PES 6 also appeared on other platforms, but their content and technical capabilities were not identical. This description concerns the original PS2 game. The online matches available at the time belong to its history; they are not offered here as a service guaranteed to work today.

Similar games for PlayStation 2

Pro Evolution Soccer 3 on PS2 already places considerable weight on tactics, runs and Master League. PES 6 builds on that with further differences in receiving, dribbling and goalkeepers' reactions. International Challenge and Random Selection also offer different match structures alongside club competition. Anyone primarily interested in following the development of Konami's football will find an earlier expression of the same principle in PES 3: the right player and position matter more than simply sprinting forwards constantly.

Pro Evolution Soccer 4 for PS2 adds a visible referee and dirty kits to direct matches and expands Master League. PES 6 retains that interest in on-pitch action and club development, but further revises areas including dribbling, receiving and goalkeepers. PES 4 lacks International Challenge's additional national-team route. Both let you shape a squad over several seasons, while PES 6 offers more variety beyond that continuing club story.

Pro Evolution Soccer 5 on PS2 has the same foundations of combinations, differences between players and Master League, but the referee strongly shapes the rhythm of physical contests. According to producer Takatsuka, PES 6 was deliberately adjusted to stop for fouls less often. Goalkeepers and differences in passing ability also received extra attention. PES 5 therefore requires a different degree of caution when challenging, while PES 6 more often lets a longer attack continue when you keep using space and the ball well.

Pro Evolution Soccer Management for PS2 and Master League in PES 6 share an interest in a club developing through transfers and training. Management leaves the actual football to the players and puts you to work as a manager. PES 6 connects your decisions to direct ball control, passes and shots. You therefore do not merely see whether your chosen formation creates chances: you must also convert those chances with your own timing on the pitch.

RedCard on PS2 uses football's familiar structure, but distinguishes itself through hard-hitting arcade football and exaggerated moves. PES 6 instead uses balanced refereeing, differing player abilities and tactical build-up within normal football rules. Both can quickly provide a head-to-head match, but their contests call for a different approach. The multi-season Master League and International Challenge's national-team campaign also make PES 6 broader when you want to play beyond a single direct confrontation for goals.