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Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.
De Kronieken van Narnia: De Leeuw, de Heks en de Kleerkast for PlayStation 2
The Chronicles of Narnia: The Lion, the Witch and the Wardrobe for PlayStation 2 lets you guide the four Pevensie children through an enchanted world. Peter, Susan, Edmund and Lucy become involved in the struggle between Aslan and the White Witch. You fight her followers, find passages and help the children protect one another. The action adventure begins in their own world before taking you through Narnia’s snowy landscapes, forests and battlefields.
Each child has different abilities. Peter can smash barriers, Susan hits distant targets, Edmund climbs routes that not everyone can follow, and Lucy helps injured family members. You switch between the children present to find the right solution. Team-up moves combine two characters’ strengths. Peter can carry Susan while she fires projectiles, for example, or a pair can knock enemies down with a spinning attack.
Collected coins buy new attacks and upgrades. The environment also provides tools: burning branches, snowballs and movable objects offer options beyond ordinary sword fighting. The story consists of fifteen levels with film footage between playable events. You can play alone or cooperate locally with a second player and an additional controller. That player can join and leave during the adventure, with the computer controlling the remaining children.
Region and language
Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
De Kronieken van Narnia: De Leeuw, de Heks en de Kleerkast for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of De Kronieken van Narnia: De Leeuw, de Heks en de Kleerkast
Buena Vista Games released The Chronicles of Narnia in 2005 alongside the film adaptation of C.S. Lewis’s book. Traveller’s Tales developed the PlayStation 2 version and the other major console versions. The team turned the four children’s journey into an action adventure that made their cooperation playable. Director Andrew Adamson provided creative input, directly connecting the game’s development with the production of the film.
The console adaptation used film clips and many voices from the film to connect important events with its levels. The playable sections added combat, environmental puzzles and team-up moves. This division gave each child a role beyond simply looking different. The smallest heroine could explore narrow passages, for example, while the stronger children moved obstacles. Choosing a character therefore became part of working out how to handle a situation.
In December 2005, Buena Vista Games reported that more than two million copies had been shipped to stores in North America and Europe across the different platforms. These were shipments to retailers, not a confirmed number of PS2 copies sold. Narnia was the publisher’s largest self-publishing campaign at the time. Within the PS2 library, the game represents that era’s film adventures: familiar scenes gain additional room for fighting, collecting and playing together on the same television.
Similar games for PlayStation 2
LEGO Star Wars: The Video Game on PS2 also uses characters with different abilities and local two-player cooperation. A Jedi moves objects with the Force, while a droid opens a particular panel. Narnia instead combines the children’s physical capabilities. LEGO Star Wars tells the first three film episodes through building bricks and visual jokes; Narnia uses actual film footage and the struggle against the White Witch as its continuing thread.
Harry Potter and the Prisoner of Azkaban on PS2 also lets you switch between young heroes to use their individual abilities. Harry, Ron and Hermione help one another overcome obstacles in and around Hogwarts. Narnia incorporates more team attacks into its direct combat. You can also complete Narnia’s main adventure with two players, whereas Prisoner of Azkaban has one player control the three friends during its campaign.
The Lord of the Rings: The Return of the King on PS2 also connects film footage with combat in a fantasy world. Both games let two players cooperate locally and use different heroes. Return of the King focuses more on battles, attack chains and the different routes towards the conclusion. Narnia more frequently alternates its fights with obstacles requiring the right child or a move performed by two children together.
Shrek 2 on PS2 also divides fighting and puzzles between a group of characters with individual talents. You switch heroes to progress while the others follow. Shrek 2 supports up to four players; three or four require additional controllers and a PS2 Multitap. Narnia limits cooperative play to two. Shrek’s comic fairy-tale missions also differ from Narnia’s more serious film story and the children’s team-up moves.
Kingdom Hearts on PS2 also brings familiar film characters together in an action adventure with combat and different worlds. Donald and Goofy accompany Sora, but you control the adventure alone. Narnia lets a second player take direct control of a child. Kingdom Hearts also uses experience points, magic and equipment within a larger role-playing game. Narnia organises progression into separate film levels, with coins mainly buying new skills for the four children.