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MX vs. ATV Unleashed for PlayStation 2
MX vs. ATV Unleashed for PlayStation 2 lets you race motocross bikes and quads over the same dirt tracks. You find a rhythm through bumps and jumps, use the clutch to accelerate out of corners and shift your rider's weight for a good landing. A quad responds differently from a bike, so the same track requires fresh practice with another vehicle. Alongside racing, you can roam freely and perform stunts.
Your choices include stadium supercross, outdoor races and supermoto. Championships link several races together; for a short session, you can jump straight into an individual race. Training helps you with the controls, while riding against your own saved time shows where you are still losing seconds. You spend earned points in the store on bikes, gear and other unlockable items. Bonus vehicles such as monster trucks and modified golf carts break up the usual bike-versus-quad contest.
The free-roaming areas give you room to explore routes, hills and jumps without following a fixed lap sequence. You can repeat a landing or try a different approach before returning to a race. Locally, you play alone or with up to two players on a split screen; racing together requires two controllers. The races combine vehicle choice, skill and track knowledge: staying airborne longer is not always faster if it leaves you poorly positioned for the next corner.
Region and language
Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
MX vs. ATV Unleashed for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of MX vs. ATV Unleashed
Rainbow Studios developed MX vs. ATV Unleashed for THQ. The game appeared on PlayStation 2 in 2005, building on 2004's MX Unleashed. Rainbow had also made the first ATV Offroad Fury games. The new title brought its experience with motocross and quads together in one collection of events. Adding different vehicle types therefore changed not only the name, but also how competitors could approach the same track and race against each other.
When announcing the American PS2 release in March 2005, THQ highlighted the vehicles' individual handling characteristics and large free-roaming environments. Europe followed in June that year. Bikes and quads formed the core, supplemented by vehicles including monster trucks, sand rails and golf carts. This combination followed Rainbow's earlier Freeworld idea: alongside an organised championship, a player could enter an area to try a hill, jump or vehicle challenge.
The original PS2 version belongs to the series' first console release. The later PC version received its own track editor; that feature is not part of this PS2 game. The online races offered at the time are likewise no promise that old services still work today. Local races and free rides remain the focus of this description. THQ subsequently continued the series on several consoles with Untamed, whose versions did not all share the same developer, controls or event content.
Similar games for PlayStation 2
MX Unleashed is the direct predecessor and shares the focus on suspension, clutch control and free-roaming areas. The motocross bike is central there, although you can encounter unusual bonus vehicles. MX vs. ATV Unleashed makes the quad a fully fledged opponent in the same races. You therefore need not only to learn a track, but also to consider your rivals' vehicle choices and the different ways they handle corners and jumps.
MX Superfly combines motocross with a separate freestyle career and lets you build your own stunt arena. Unleashed opts for more vehicle types and larger free-roaming areas without giving PS2 players that same stunt track editor. In both games, carefully preparing a jump helps. In Superfly, you can move the ramp itself; in Unleashed, you mainly adjust your speed, riding posture and approach to suit the existing landscape.
MX vs. ATV Untamed continues the combination of bikes, quads and different disciplines on PS2. Its X-Cross tournament links challenges into a varied schedule, while Unleashed organises its championships around events including supercross and outdoor races. Both also let you ride freely and race someone locally. Untamed is a separate sequel with a different PS2 developer, not an expansion that simply repackages Unleashed's existing tracks and career.
ATV Offroad Fury 2 shares the free-roaming terrain and emphasis on jumps, but lets you ride only quads. You therefore mainly compare different four-wheelers and track lines. Unleashed adds motocross bikes and other vehicle types, so an opponent can choose a very different machine. The familiar practice with throttle control, posture and landings remains; mixed races additionally require you to recognise the strengths of other vehicles.
Tourist Trophy focuses on road-racing bikes and paved circuits. You practise braking points, riding posture and corners, with licence tests forming part of progression. Unleashed takes that attention to vehicle control onto dirt terrain, where a series of bumps or a poor landing can disrupt your ride. Both require a feel for weight transfer. The difference lies in its purpose: a flowing asphalt corner versus a workable line through jumps and loose ground.