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PlayStation Portable

MotoGP - PlayStation Portable - PSP

€ 5,99

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Shop with confidence at NexWave GamesProfessionally cleaned and testedDispatched next working day2-month functional warranty

Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

MotoGP for PlayStation Portable

MotoGP for PlayStation Portable puts you on a racing motorcycle from the 2005 championship. You choose a real rider and race on eight real circuits, including Jerez, Mugello and Donington. On the asphalt, you find a braking point, lean the bike into the corner and accelerate again when the exit is clear. Your speed on turning in and your line through each corner turn every lap into an exercise in timing. You race in the premier MotoGP class.

Arcade lets you set up a single race, while Season connects the races into a championship. In Time Trial, you race against the clock and can see your best lap as a transparent opponent. A braking aid assists with slowing for corners; you can adjust the difficulty as you learn the circuits. Completing objectives unlocks rewards such as photographs and videos. The One on One duels and highest difficulty also require progress before becoming available.

Playing alone, you compete against computer-controlled riders. You can also race locally over wireless with two to eight players via ad hoc. Each participant needs their own PSP with wireless networking and their own copy of MotoGP. You choose settings including the circuit, number of laps and a handicap for participants. The PSP systems connect directly to each other; these races do not use an internet server or a shared television screen.

Region and language

Our PlayStation Portable games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

You receive the physical UMD edition. You need a PSP with a UMD drive to play it; a PSP Go cannot play this disc.

Manual

MotoGP for PlayStation Portable includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of MotoGP

MotoGP was released in 2006 as the first PSP entry in Namco Bandai's MotoGP series. That series had previously appeared on PlayStation 2, bringing official motorcycle racing to Sony's consoles. For the handheld, Namco Bandai used riders and machines from the 2005 season. The Japanese release arrived in August 2006, followed by other regions later that year. This is a separate PSP game and is not titled MotoGP 06.

The move to a portable system brought a selection of eight real circuits. Both regular entrants and substitute riders from the chosen season were included with their motorcycles. The game focused on the premier MotoGP class. The 125cc and 250cc classes from MotoGP 4 on PlayStation 2 are not part of this PSP adaptation. Nor was that console game's complete calendar carried over in full to the handheld's smaller selection.

Wireless races were an important part of the announcement. Namco Bandai used PSP's ad-hoc function to let up to eight separate systems race directly against each other. The braking aid and adjustable handicap gave players ways to compensate for differences in experience. Alongside the championship, single races, time trials and unlockable duels remained available. This combination describes the PSP branch of Namco's series; THQ's similarly named motorcycle series for Xbox followed a different development line.

Similar games for PlayStation Portable

Need for Speed Shift on PSP, like MotoGP, revolves around braking points, corners and improving lap times. Shift uses sports cars and a World Tour with varied racing events; MotoGP follows motorcycle riders and machines from a particular championship season. On a bike, you shape your line through its lean angle. Shift mixes car races with other event types, while MotoGP builds its offering around eight real motorcycle circuits and the same premier class.

Burnout Legends on PSP also calls for speed and a good line, but rewards dangerous driving through traffic and collisions with other cars. Takedowns let you force rivals off the road and earn opportunities to drive faster. MotoGP keeps the competition on closed circuits and follows real riders on racing motorcycles. A late braking point can produce an overtake there; in Burnout, causing a spectacular collision is part of your race plan.

Crash Tag Team Racing on PSP combines armed racing with a theme park you explore on foot. During a race, you join two cars into one vehicle with a driver and gunner. MotoGP omits that exploration and those vehicle combinations, keeping you on a racing motorcycle. Both offer local wireless races, but working with another car can determine events in Crash, while MotoGP focuses on your braking points and the line past an opponent.

Disney Pixar Cars 2 on PSP uses talking cars and spy challenges in a world from the film. The camera looks down at an angle on races where you collect energy and weapons. MotoGP follows real motorcycle riders from a racing view behind the machine and uses existing circuits. Where Cars lets you jump and fend off attacks using collected energy, MotoGP calls for the right speed into a corner and careful acceleration on the exit.

Sonic Rivals on PSP also makes a contest of speed and overtaking a rival. Sonic and his opponents run through side-scrolling platform courses with jumps, loops and attacks. Each race is a duel between two characters. MotoGP uses motorcycles, real riders and circuits where several participants race at once. Sonic's route depends on platform obstacles and timely jumps; in MotoGP, you repeat corners to find a braking point and a faster lap time.