This product is like new. At NexWave Games, like new means:
Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.
Killzone Liberation for PlayStation Portable
In Killzone Liberation for PlayStation Portable, you carry out missions behind Helghast lines as Jan Templar. This tactical action shooter shows the battlefield from an elevated angle, letting you see enemies, obstacles and possible routes together. You duck behind cover, roll away from grenades and choose when to open fire. During the fighting in Southern Vekta, you rescue hostages and try to stop General Metrac's advance.
You use rifles, grenades and a crossbow with explosive bolts, among other weapons. Supply points let you change weapons; money you find helps unlock extra equipment. At certain moments, you give orders to a computer-controlled ally, for example to approach a position. Tanks and hovercrafts change the fighting, while separate challenges test your shooting and reactions. The original UMD contains four chapters with four missions each. The fifth chapter released later was a separate download and is not included on this disc as standard.
You can play the campaign alone or locally with one other player. Combat Zone offers local matches for up to six players. Everyone needs their own copy and a PSP with wireless networking. Game Sharing shares only separate demo levels, not the full campaign. The original online support has ended; the local Ad Hoc games are independent of that service.
Region and language
Our PlayStation Portable games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
You receive the physical UMD edition. You need a PSP with a UMD drive to play it; a PSP Go cannot play this disc.
Manual
Killzone Liberation for PlayStation Portable includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Killzone Liberation
Guerrilla Games developed Killzone Liberation as a new adventure within the world of Killzone. Sony released the PSP game in 2006, following the first Killzone for PlayStation 2 from 2004. The story begins two months after that earlier conflict. The fighting is not over: the Helghast occupy parts of Southern Vekta and Templar receives a rescue assignment. Familiar characters return, but you follow a separate campaign designed for the handheld.
The most striking change was the camera. Whereas the PlayStation 2 release let you look through a soldier's eyes, Guerrilla chose an elevated perspective here. The developers wanted to give a clearer overview and create room for tactical decisions. Cover, enemy positions and commanding an ally therefore became visible parts of a fight. Missions were also divided into shorter sections, so you did not always need a long playing session to make progress.
After the original release, additional downloadable content arrived in 2007, with a fifth chapter, extra maps and online matches. That expansion does not automatically come with a second-hand UMD. Online support was later discontinued. This does not change the distinction between the four chapters on the disc and the extra download. Liberation chiefly shows how Guerrilla gave the same wartime world a different style of play: less dependent on a first-person view and more focused on overview, positioning and cooperation at close range.
Similar games for PlayStation Portable
Grand Theft Auto Chinatown Wars for PSP also uses an elevated camera, giving you a broad view of the surroundings. It centres on Huang Lee, criminal jobs and traffic in a freely explorable city. Killzone Liberation instead divides its action into defined military missions. Both games make you quickly read what is happening around you, but in Killzone, cover and eliminating an enemy position more often determine your next move.
Ratchet & Clank Size Matters for PSP combines shooting, a changing arsenal and a science-fiction world. You jump between platforms and use gadgets to progress. Killzone Liberation largely leaves acrobatics aside, placing Templar among military obstacles and enemy lines of fire. If you enjoy switching weapons, you will recognise that choice in both games; the main difference lies between playful platforming routes and searching for a safe firing position.
God of War Chains of Olympus for PSP, like Killzone Liberation, takes you through successive action areas with fights and larger opponents. Kratos mainly fights at close range with his chained weapons, combining attacks with magic. Templar must account for bullets, cover and distance to his target. Both games ask you to read attacks, but Killzone more often gives you a reason to change position first instead of immediately pressing the attack.
Iron Man for PSP also has a campaign with armed enemies, mission objectives and customisable equipment. Tony Stark can fly in his armour and attack from the air. In Killzone Liberation, you mostly stay close to the ground, using walls, crates and other cover. The difference is clearest when approaching enemies: Iron Man centres on the armour's capabilities, whereas Killzone makes your vulnerability as a soldier weigh more heavily in your decisions.
Pursuit Force for PSP alternates shooting with vehicles, much like the moments when you drive a tank or hovercraft in Killzone Liberation. However, its police officer jumps between moving vehicles and follows chases along roads and waterways. Templar's fights give you more room to consider an enemy formation. Both games have clearly defined objectives, but Pursuit Force builds its action around speed and vehicle takeovers rather than cover and military orders.