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PlayStation 2

Hitman 2: Silent Assassin Platinum - PlayStation 2 - PS2

€ 9,94

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Hitman 2: Silent Assassin for PlayStation 2

Hitman 2: Silent Assassin for PlayStation 2 is a stealth game in which Agent 47 leaves his secluded life for new assignments. You investigate a location, find the target and choose how to enter and leave. Guards, civilians and blocked passages together form the problem. Different clothing lets you impersonate someone who belongs there, but a uniform does not solve everything: your behaviour and distance from guards still matter.

The map helps you plan a route. You observe patrols, look for keys and try to find an opportunity when nobody is in the way. You can drag bodies and take their clothing to progress. Weapons offer a way out if a plan fails, but shooting can alert additional guards. Running quickly past someone can also arouse suspicion. Moving calmly and waiting for a better moment are therefore genuine parts of play.

After a mission, the game assesses factors including how much attention you attracted and who became a victim. This gives a reason to retry a location with less violence or another entrance. Silent Assassin is a solo adventure: you learn the environment and then refine your approach. The offered Platinum edition remains the same original PS2 game; different packaging does not turn it into an HD adaptation or a later Hitman instalment.

Region and language

Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Hitman 2: Silent Assassin for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Hitman 2: Silent Assassin

IO Interactive developed Hitman 2: Silent Assassin, which Eidos published in 2002. It followed Hitman: Codename 47 and also brought the series to PlayStation 2. The opening places 47 outside his former work as he tries to distance himself from his violent past. New events draw him back into assignments and employers. That conflict belongs to the story itself; in play, your central question remains how to reach a target without unnecessary attention.

The original PS2 manual makes clear that a disguise is not an automatic free pass. Guards react to behaviour, and you must account for proximity, pace and the situation. This gave changes of clothing a different function from a simple door key. You assume a role and must behave accordingly. The final rating then recorded how quietly or violently the attempt unfolded, leaving room to improve even a successful mission.

Contracts followed in 2004 and Blood Money in 2006, each with its own additions and framing. This Platinum product page offers Silent Assassin on PS2, not those sequels or the later HD collection. The early combination of observing, choosing a disguise and preparing an escape takes centre stage. Players who know the series through newer instalments therefore find an earlier design in which information comes mainly from the map and the surroundings themselves.

Similar games for PlayStation 2

Hitman: Contracts shares finding a target, changing clothes and evading guards. Its missions are connected by a wounded 47’s memories in Paris. Silent Assassin follows his return from a secluded life. Both require observation, but Contracts looks back on assignments through a darker frame rather than retelling the same personal trigger.

Hitman: Blood Money builds on disguises and assignments with different possible approaches. It adds stronger connections between jobs through money, equipment upgrades and notoriety. Silent Assassin emphasises each mission’s execution and rating. Calm observation remains familiar, but the consequences and tools surrounding the assignment are not the same.

Tom Clancy’s Splinter Cell shares observing patrols and avoiding alarms. Sam Fisher uses darkness, sound and technical tools to get inside. Hitman more often lets you move among ordinary people in different clothes. Both reward preparation, but Splinter Cell usually demands staying hidden, whereas 47 can sometimes walk in plain sight as long as his role remains convincing.

Metal Gear Solid 2: Sons of Liberty on PS2 combines sneaking, evading guards and investigating secured rooms. It tells a tightly directed espionage story involving the Big Shell, among other locations. Hitman more often organises tension around a target, a disguise and an escape route. Both make you consider sightlines, but the narrative structure and reasons for entering a building differ.

Manhunt also has you observe routes and approach opponents without being immediately discovered. Shadows and sound play a major role in a violent struggle to escape. Hitman uses clothing and social access alongside sneaking. Where Manhunt emphasises the hunt and close attacks, 47’s assignment concerns a designated target and a carefully chosen exit from the surroundings.