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PlayStation 2

Gun - PlayStation 2 - PS2

€ 9,99

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Shop with confidence at NexWave GamesProfessionally cleaned and testedDispatched next working day2-month functional warranty

Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

GUN for PlayStation 2

GUN for the PlayStation 2 is a western action adventure that follows Colton White through a connected world. He seeks answers about his past and becomes involved in conflicts between bandits, authorities and railway interests, among others. You travel on foot and on horseback between settlements and rural areas. Story missions guide his quest, while additional quests give you opportunities to take on other work along the way.

The action is usually played from the third person. You use pistols, rifles and other weapons and must keep an eye on cover during shootings. Quick Draw lets you temporarily aim from the first person while the environment slows down. The accompanying meter prevents you from constantly using that option. As a result, it pays to wait for a busy moment and use the extra time consciously.

Horse riding changes how you cover distances and how certain battles play out. In between main assignments you can, for example, hunt bounties, track animals or play poker. Such activities add a change of pace to the campaign and help further develop Colton's capabilities. The PlayStation 2 edition is single-player. You regularly decide when to continue the story and when to first make a detour for an additional assignment in the same landscape.

Region and language

Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

GUN for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of GUN

Activision released GUN in 2005, with Neversoft as developer. The studio was best known for the Tony Hawk series and used a completely different environment for an action adventure with a freely explored structure. The PlayStation 2 issue was released the same year. Colton White and his quest were the starting point for a story in the American West of the nineteenth century.

The design linked a series of cinematically presented main missions to a connected landscape of side activities. Traveling on horseback made the landscape part of the game, while cities became permanent places for meetings and assignments. The shooting action combined the usual perspective behind the main character with Quick Draw. This temporary switch to delayed aiming gave the makers a way to translate the image of a fast gunslinger into a concrete rule of the game.

The original PlayStation 2 version focused entirely on one player. The progression consisted of the story missions, additional assignments and improving Colton's properties. Later, Gun Showdown appeared on PSP as a separate adaptation with its own additions; they are not included in this console release. Within the PlayStation 2 offering, GUN thus gained its own place as a western with movement on horseback, firearms and a world in which you could also choose smaller activities in addition to the main route.

Similar games for PlayStation 2

007 Everything or Nothing shares third-person shooting, cinematic scenes and transportation variety. Bond follows a series of spy missions involving gadgets and specific vehicle parts. GUN connects his assignments through journeys on horseback in a western world. You often decide when to do an additional activity before picking up the main story again.

Resident Evil 4 shares the camera behind the main character and battles where distance and precise aim are important. Leon follows a more focused series of areas involving horror and inventory management. GUN has Colton travel through a connected landscape and use Quick Draw for temporarily delayed aiming. The knight and additional commands change the space between battles.

BloodRayne shares third-person action, firearms, and an ability that changes the speed of an encounter. Rayne combines her weapons with knives and drinking blood. GUN builds combat around Colton's human gear and a limited Quick Draw meter. Outside of the action, horse riding and work in the western world give you another reason to travel through the area.

GoldenEye: Rogue Agent also offers a narrative shooting campaign in which a special ability helps you during battles. You play from the first person and combine two weapons with implant powers. GUN usually uses a camera behind Colton and makes the trip between assignments count. Both require that you continue to assess your position and available resources during confrontations.

Second Sight shares the third-person perspective and the alternation between ordinary weapons and a temporary special advantage. John Vattic uses psychic powers and stealth in a story-driven thriller. GUN gives Colton Quick Draw and horseback travel. Its connected landscape and optional activities create a different way of dividing your time between the main missions.