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PlayStation 2

Grand Theft Auto III - PlayStation 2 - PS2

€ 9,98

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Grand Theft Auto III for PlayStation 2

Grand Theft Auto III for the PlayStation 2 is an action adventure in which you drive and walk freely through Liberty City. You play Claude, who enters the city’s criminal underworld after being betrayed during a robbery. You carry out jobs for different employers, from a pursuit to eliminating an opponent. Their interests often overlap, so a new assignment can also change relationships between groups.

While driving, you watch the traffic, your route and your car’s condition. A fast vehicle helps in a chase, but a collision can disrupt your plans. On foot, you use different weapons and position yourself against enemies. The police respond to your actions; the higher your wanted level, the harder it becomes to disappear from sight again.

Between story assignments you can explore, search for hidden packages or carry taxi passengers. New districts open as the story progresses, providing different routes and employers. Radio stations accompany your driving with music, conversation and fictional advertisements. You follow the campaign alone, with room to start another mission or get to know the surroundings first. The combination of set assignments and freedom between them shapes your experience of Liberty City.

Region and language

Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Grand Theft Auto III for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Grand Theft Auto III

Grand Theft Auto III was released for the PlayStation 2 in October 2001. DMA Design developed the game and Rockstar Games published it. The series exchanged its customary overhead view for a fully three-dimensional city. This also changed how players learned their surroundings: streets gained changes in elevation, buildings shaped sightlines and pursuits unfolded directly around the protagonist.

In a retrospective, Rockstar also discussed the choice of Claude as a silent protagonist. His silence left other characters room to characterise the criminal world through their conversations. Cutscenes connected with the playable surroundings, keeping encounters and assignments within the same city. For the first time in this series, the team had to work out how a freely explorable 3D world and an ongoing story could function together.

The structure subsequently took different forms in Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas. Those games moved the action to other places and periods, while driving, walking and accepting assignments remained the connecting elements. Rockstar later returned to Liberty City with Liberty City Stories. GTA III therefore preserves this group’s original 3D premise: one protagonist trying to find his way through a city via a succession of new contacts.

Similar games for PlayStation 2

Grand Theft Auto: Vice City shares free driving and assignments for different criminals. Tommy Vercetti has a distinctive voice and a story set in a sunny 1980s city. GTA III uses Liberty City and a silent protagonist, leaving the conversations primarily to the other characters.

Grand Theft Auto: San Andreas expands the journey to several cities with countryside between them. You follow CJ and can develop his appearance and skills. GTA III concentrates on Liberty City’s districts and Claude’s assignments. Both retain the freedom to choose your route between story missions.

Grand Theft Auto: Liberty City Stories returns to the same city with Toni Cipriani and a story set earlier. Familiar places therefore acquire different relationships and events around them. GTA III follows Claude at a later point. Both games let you understand the city through assignments for varied employers.

Grand Theft Auto: Vice City Stories also offers free city exploration, driving and shootouts on PlayStation 2. Vic Vance tries to build his own position in Vice City. GTA III mainly connects its assignments through Claude’s changing contacts in Liberty City. The protagonists and the periods they live in differ.

Canis Canem Edit also combines story missions with surroundings you explore independently between them. Jimmy Hopkins gets to know his school and the nearby town through classes and conflicts. GTA III uses that interplay for a criminal city. In both, recognising residents and routes helps place new assignments within their surroundings.