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Gran Turismo 4 for PlayStation 2
Gran Turismo 4 for PlayStation 2 is a racing simulation in which you build a garage of real cars and enter them in events. You begin with a budget, choose a vehicle and earn prize money to progress. That involves more than engine power. Drivetrain, weight and tyres affect how a car brakes, turns in and accelerates out of a corner. A different car therefore calls for a different approach on the same track.
Licence tests let you practise braking points, corners and control in different situations. In longer-term progression, you buy parts and tune cars to meet event requirements. You drive on real circuits, city courses and fictional tracks, including dirt and snow routes. Driving yourself is called A-Spec. In B-Spec, you instead give a computer-controlled driver instructions about pace, overtaking and pit stops. You can therefore use the same garage from the role of team manager too.
For a short session, Arcade offers single races and time trials. Two players can race each other locally in split screen. Photo features also let you capture a car while driving or in a chosen location, with image settings to adjust. You can control Gran Turismo 4 with an ordinary PlayStation 2 controller. The alternation between driving, tuning and collecting determines which car you want to try next.
Region and language
Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Gran Turismo 4 for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Gran Turismo 4
Gran Turismo 4 was released in Europe on 9 March 2005 for PlayStation 2. Polyphony Digital developed the game and Sony Computer Entertainment published it. The Japanese version had appeared at the end of 2004. Following Gran Turismo 3: A-Spec from 2001, the team greatly expanded the car collection and track selection. The European release also included additional vehicles compared with the Japanese launch, so the regional editions did not have quite the same collection.
Polyphony increasingly used the series as a collection of automotive history. Alongside modern road cars and racing machines, early models and concept cars received a place. Developing different handling characteristics remained linked to documenting real vehicles. Well-known circuits such as the Nürburgring Nordschleife and Le Mans increased the variety of driving tasks. For players, that meant more combinations of car, track and setup to get to know within the same career.
B-Spec and the photo features also expanded how you interacted with that collection. Driving a car across a finish line yourself was no longer its only activity: you could guide a driver or choose a photographic setup. Sony presented those additions as part of a broader view of car culture. Gran Turismo 4 therefore built on the garages and driving lessons of earlier games, offering more ways to use the same cars.
Similar games for PlayStation 2
Gran Turismo 3: A-Spec establishes the PlayStation 2 foundations with a garage, licences, car upgrades and races on different circuits. Much of the progression will therefore feel familiar. Gran Turismo 4 expands the collection and track variety and adds B-Spec and photography, giving an earned car new possibilities beyond your own lap time.
Enthusia Professional Racing puts considerable emphasis on grip, weight transfer and controlling a car with precise inputs. Its Virtual Gravity System displays forces and tyre loads. Gran Turismo 4 shares that interest in the behaviour of real cars, but also gives you an extensive purchasing garage, parts, licences and B-Spec to build longer-term progression.
TOCA Race Driver 3 lets you try different motorsport disciplines, from touring cars and fast circuit racers to karts and dirt events. Moving between event types is an important source of variety. Gran Turismo 4 focuses progression more on your own car collection, with licences, purchases and tuning determining which events you can tackle next.
Need for Speed: Most Wanted also features real cars and performance parts, but places races in Rockport among ordinary traffic and police. Escaping and defeating rivals determine the career. Gran Turismo 4 connects your garage to circuit performance and event rules. Your attention more often goes to a braking point, tyre choice and a repeatable lap.
Burnout 3: Takedown uses speed and collisions to create direct battles between racers. Eliminating a rival earns extra boost for the next attack. Gran Turismo 4 has you seek the difference more in preparation and a precise racing line. Both offer short local contests, while their longer progression rewards different driving habits.