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Forgotten Realms: Demon Stone for PlayStation 2
Forgotten Realms: Demon Stone for PlayStation 2 is an action adventure in which three heroes try to repair a disaster they caused themselves. Warrior Rannek, sorcerer Illius and rogue Zhai accidentally release two dangerous adversaries from a magical stone. Their journey through the Forgotten Realms brings them among orcs, trolls and other enemies. You directly control one party member at a time and can immediately switch to another during combat, while the computer keeps the other two fighting alongside you.
Each hero has a different task. Rannek occupies enemies with his sword and uses brute strength, Illius strikes distant targets with magic and Zhai seeks shadows to attack unseen. Some passages and combat situations therefore require a particular hero. You combine regular attacks with parrying, finishing moves and assistance from companions. When the corresponding meters are full, you can also unleash more powerful joint attacks. Switching effectively helps you keep the party together at difficult moments.
Between the ten chapters, you spend earned experience on new techniques and gold on better equipment. This increases not only your damage but also the ways in which you approach a battle. The campaign remains focused on successive action areas and fixed story scenes, with less emphasis on free roaming or lengthy conversations. Despite its three protagonists, Demon Stone is a single-player game using a regular DualShock 2. The other heroes are not slots for extra controllers or a Multitap.
Region and language
Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Forgotten Realms: Demon Stone for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Forgotten Realms: Demon Stone
Atari released Forgotten Realms: Demon Stone for PlayStation 2 in 2004. The game was developed by Stormfront Studios, which had previously made the PS2 version of The Lord of the Rings: The Two Towers. Atari presented Demon Stone as a direct, cinematically structured action game within the world of Dungeons & Dragons. The PS2 edition appeared first; Xbox and Windows versions followed later that year. The familiar setting supplied monsters, places and characters, but the campaign introduced its own trio of heroes.
Writer R. A. Salvatore developed the storyline. His involvement connected with the Forgotten Realms novels and with characters who already had a history in that world. Patrick Stewart voiced the wizard Khelben in the original English version; Michael Clarke Duncan provided Ygorl's voice. Their roles establish the party's helpers and adversaries, while the three playable heroes carry the fighting. The story connects their personal backgrounds with the consequences of opening the stone.
Stormfront built the distinguishing feature chiefly around rapid character switching. Combat continues when you exchange Rannek for Illius or Zhai, so a change of viewpoint also brings another tactical possibility. The two computer-controlled companions continue attacking and supporting you meanwhile. This allowed the studio to design battles in which sword fighting, ranged magic and stealth complement each other without making a multiplayer campaign. The chapter structure and joint attacks connect that division of roles with Stormfront's earlier experience of large-scale fantasy action.
Similar games for PlayStation 2
The Two Towers shares the developer and the emphasis on direct fantasy battles, attack chains and improving techniques. There you select a hero for a mission, whereas Demon Stone centres on switching between three roles during the same fight. A strong enemy may therefore require Rannek's sword followed by Illius's ranged magic. The similarity is in the action feel; the constantly available division of roles gives Demon Stone its own way of solving problems.
The Return of the King also uses large battles, special attacks and experience points for new techniques. On PS2, you can share that action locally with a second player. Demon Stone keeps the entire party under one player and lets the computer support your unselected heroes. Here, therefore, you do not divide tasks with a friend, but quickly switch yourself between sword, magic and stealth attacks within the same fight.
Baldur's Gate: Dark Alliance also takes place in the Forgotten Realms and makes weapons, magic and better equipment determine your progress. There you search dungeons from a higher viewpoint and primarily develop your chosen adventurer. Demon Stone follows a fixed trio with direct switches between their abilities and a more directed series of action scenes. Both use fantasy roles, but this campaign makes combining three established characters its principal tool.
Champions of Norrath links direct combat with abundant loot, character building and exploring areas in the EverQuest world. Demon Stone keeps its protagonists and their backgrounds fixed and divides the journey into ten chapters. Here you chiefly choose which technique or equipment helps each party member, not which new character to create from scratch. Attention therefore shifts from constantly changing finds to deploying the right specialist at the right moment.
Like Demon Stone, Primal asks you to distribute different abilities across more than one character. There you switch between Jen and Scree to solve combat and route puzzles; conversations and exploration receive considerable space. Demon Stone places three heroes together in faster action scenes and keeps the others fighting meanwhile. Switching is a central action in both, but here it chiefly changes your position and attacking role in a battle that continues.