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PlayStation Portable

Fight Night Round 3 (Essentials) - PlayStation Portable - PSP

€ 9,98

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Fight Night Round 3 for PlayStation Portable

Fight Night Round 3 for PlayStation Portable brings boxing with real champions and a created fighter to the handheld. You enter the ring with Muhammad Ali and Joe Frazier, among others, or develop your own boxer from amateur to professional. During a fight, you control distance, defence and when to punch. The analogue stick moves your boxer; the buttons handle the punches. A powerful hook does little good when you are out of range or have used up all your energy.

You combine quick punches, uppercuts and heavy haymakers while trying to find openings in the defence. Between rounds, you use the cutman to treat swelling and cuts so that injuries do not bring the bout to an end. In the career, you choose contracts and opponents, hire support staff and buy equipment with your earnings. Rival Challenges let you replay famous rivalries or change history. For a short bout, you can also start a fight straight away.

You play alone against the computer or box against one other player over a local wireless connection. With your own game copies on two PSP systems with wireless networking functionality, you can face each other through ad hoc. Each player follows the bout on their own screen. The former matches through EA's internet servers have been discontinued and are not among the currently available ways to play. You save your career, created boxers and settings on a Memory Stick Duo so that you can continue developing your career later.

Region and language

Our PlayStation Portable games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

You receive the physical UMD edition. You need a PSP with a UMD drive to play it; a PSP Go cannot play this disc.

Manual

Fight Night Round 3 for PlayStation Portable includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Fight Night Round 3

Electronic Arts released Fight Night Round 3 under the EA Sports label in 2006. The series had begun in 2004 and received a sequel with Round 2 in 2005. Round 3 appeared on several consoles and also made the move to PSP. Team Fusion, EA Canada's handheld development team, handled the portable version. EA Chicago worked on the home-console releases. Moving to a smaller system called for a separate adaptation of the controls and presentation, while the series continued to offer recognisable boxers and a lengthy career.

This adaptation was particularly necessary because the PSP has one analogue stick. The second-stick punching controls of the console versions gave way to button combinations. The career was also changed for the handheld: training between bouts happens automatically rather than through the separate training exercises of the home consoles. Boxing matches nevertheless retained energy, defence, different punch types and treatment between rounds. Developing a boxer across multiple bouts therefore remained an important part of the game.

The original PSP release offered both direct wireless fights and matches over the internet. EA ended official online support in September 2007. The local connection and single-player career are independent of those old servers. The Essentials edition is a later budget reissue of Fight Night Round 3 for PSP. It does not turn the handheld version into the PlayStation 3 release, nor does it add elements from the later Fight Night Round 4 or Fight Night Champion.

Similar games for PlayStation Portable

Tekken: Dark Resurrection also offers direct fights on PSP where distance, defence and the right time to attack matter greatly. Its characters use kicks, throws and long combinations alongside punches in three-dimensional arenas. Fight Night Round 3 sticks to boxing in a ring. Your boxer's energy, damage across multiple rounds and treating injuries give the bout a different progression from Tekken's short fighting rounds.

Street Fighter Alpha 3 Max on PSP also revolves around reading an opponent and responding to their attack. Capcom's fighters, however, jump through two-dimensional arenas and use special attacks and extensive super combinations. Fight Night Round 3 draws its moves from boxing, defence and different punches. You do not need to dodge fireballs or high jumps; position and energy determine how long you can keep a flurry of punches going.

Like Fight Night, Virtua Tennis World Tour on PSP lets you develop your own athlete and use matches to progress. On the tennis court, you direct the ball with different shots and try to pull your opponent out of position. Fight Night brings that search for space into the boxing ring. There, you need not only to create an opening but also conserve energy and limit damage to get through multiple rounds.

UFC Undisputed 2010 also combines real fighters with a combat-sports career on PSP. It uses mixed martial arts: kicks, takedowns and ground fighting play a part alongside punches. Fight Night Round 3 limits you to gloved boxing and the rules of the ring. Preparing an attack therefore revolves more strongly around punching and defence, while UFC also asks you to react when a standing fight moves to the ground.

SSX on Tour also lets you create your own athlete and work your way up through competitions on PSP. Its performances consist of fast descents, jumps and tricks on skis or a snowboard. Fight Night Round 3 uses a series of boxing bouts with contracts, opponents and support staff to build a career. In SSX, you look for the best route down a mountain, while Fight Night has you plan how to keep attacking and defending within the small space of a ring.