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Formula One 05 for PlayStation 2
Formula One 05 for PlayStation 2 brings the cars, drivers and circuits of the 2005 season to a racing game where a clean lap takes more than getting on the throttle early. You choose between a quick race, a complete race weekend and a championship. On track, you look for braking points, account for other cars and try to carry enough speed out of a slow corner onto the straight. You can enable the driving aids individually for support.
In the career, you create your own driver and try to earn a place with a team through tests and results. You do not automatically start at a leading team: assignments and good races must help you progress. Practice sessions give you room to learn a circuit and set up the car. During interactive pit stops, you press the indicated buttons in the right order. A mistake can therefore cost time while your rivals continue racing.
Time trials offer a quieter way to practise a sequence of corners without immediately starting a whole season. With two ordinary controllers, two players can also race simultaneously on one PS2 using a split screen; no Multitap is needed. This description focuses on those local races and the single-player content. The original network features belong to the game's history and are not offered as an online service that still works.
Region and language
Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Formula One 05 for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Formula One 05
Studio Liverpool developed Formula One 05, and Sony Computer Entertainment released it for PlayStation 2 in 2005. The annual series followed real Formula 1, so this instalment included the new circuit in Turkey and Red Bull Racing. The game thus preserves a particular snapshot of the sport. It is not a collection of later seasons: the names, cars and calendar belong to the world the developers recorded for the 2005 release.
The career built on Formula One 04. Your own driver, testing opportunities and a route towards stronger teams made progression more personal than simply choosing a championship with an existing driver. For this edition, Sony also emphasised explanations while loading, information about racing terminology and advice from the pit crew. The interactive pit stop gave even a stationary moment its own action. The design thus divided attention between driving, learning and carrying out a race plan.
Network races and leaderboards were important additions at the time, but they provide no basis for a present-day service promise. F1 Grand Prix also appeared for PSP that year, a separate game whose wireless features do not belong to this PS2 release. Formula One 06 then continued the annual development with the following season's line-up and different setup assistance. Formula One 05 remains particularly recognisable for its own calendar, career and the move towards interactive pit stops within Sony's PS2 series.
Similar games for PlayStation 2
Formula One 06 retains the career with your own driver but moves the official line-up to the 2006 season. Among its additions is Race Car Evolution, which develops a setup during testing. Formula One 05 centres on the calendar and teams of 2005, including the Turkish circuit that was new then. Both demand controlled circuit laps; your choice mainly determines which historical season and which guidance for preparing the car you receive.
Formula One 2002 offers the same recognisable foundation of official Formula 1 cars, real circuits and a championship, but records an earlier season. Formula One 05 gives the personal career and interactive pit stops a larger role in the race experience. In both games, you learn fixed braking points and fast sequences of corners. The difference is not open city routes or car trading, but the participants, calendar and how the game occupies you beyond the driving itself.
Grand Prix Challenge uses the official Formula 1 world of 2002 and emphasises getting into a race quickly, with adjustable driving aids and separate challenges. Formula One 05 also gives you a personal career in which tests and team opportunities play a part. Both let you prepare a race weekend and refine your approach to a fixed circuit layout. Grand Prix Challenge centres progression more on its racing assignments; developing your own driver has more space between events here.
Gran Turismo 3: A-Spec also demands careful braking, steering and acceleration, but lets you build a garage of varied production and racing cars. Formula One 05 focuses on one championship world with open-wheel single-seaters and official teams. You do not earn money here to fit different parts to a road car. Their similarity lies in improving by repeating the same track; the difference is a broad car collection versus a career within Formula 1.
DTM Race Driver 2 alternates touring cars, rally cars, trucks and open-wheel single-seaters in a career with story scenes. Formula One 05 keeps you within one discipline and one official season line-up. Both link a succession of races to progression as a driver. In DTM, you regularly adapt to a different vehicle type and surface; here, you mainly deepen your knowledge of the Formula 1 car, the circuits and preparing for a complete Grand Prix.