This product is like new. At NexWave Games, like new means:
Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.
EyeToy: Play 3 for PlayStation 2
EyeToy: Play 3 for PlayStation 2 contains more than fifty camera activities involving sport, music, action and short party challenges. The EyeToy USB camera shows you in the playfield and registers movement without a regular controller. Catch ghosts in a mansion in Ghost Grab, follow physical commands in Boot Camp and let up to four participants share a lane in Bowling. Other activities include beach volleyball, athletics, making music, a beauty salon and demolishing buildings with an ape.
The major change is that some games place several people in the camera image at once. Beach Volleyball divides four participants into two teams, while other activities are designed for one player or consecutive turns. Custom rules and tournaments connect different games into a group session. PlayRoom uses the camera more freely for visual effects, combining faces, sounds and photos. Alongside scores, this provides room to experiment with movement recognition.
For simultaneous games, the play area must be wide enough and every participant must remain visible. Place the camera securely near the television, provide even lighting and remove obstacles before everyone starts moving. An EyeToy USB camera for PlayStation 2 is required and is not automatically offered as included on this product page. The edition marked No Manual is supplied without a booklet; the boxed Platinum edition does include the manual.
Region and language
Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
EyeToy: Play 3 for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of EyeToy: Play 3
Sony Computer Entertainment released EyeToy: Play 3 in Europe on 4 November 2005. London Studio developed the third entry exclusively for PAL regions; there was no North American retail release. The studio built on the camera technology introduced with EyeToy: Play in 2003 and substantially expanded both the number of activities and the role of group play.
The first two Play entries usually placed participants in front of the camera one after another during competitions. Play 3 could track four players at once in selected activities. This change enabled team games such as beach volleyball and required a wider clear area in front of the television. The collection combined larger main games with shorter challenges and a PlayRoom for effects, photos and experiments with faces.
Play 3 appeared during a period when Sony was also using EyeToy for fitness, dance and separate adventures. It remained a local party collection without an online campaign. Later camera concepts on other PlayStation systems changed the hardware and technology; those functions are not part of this PS2 disc. The preserved version is instead a snapshot of the original EyeToy: physical movement, live video and up to four people in one living room.
Similar games for PlayStation 2
EyeToy: Play contains twelve simple games and lets up to four participants play consecutively in a league. Play 3 has more than fifty activities and can track several people at once in selected games. The first entry is a compact introduction to the camera; Play 3 requires more space and offers more elaborate party rules, teams and PlayRoom effects.
EyeToy: Play 2 combines twelve main games with about seventy-five bonus variations, Cameo and SpyToy. Participants play consecutively in the four-player tournament. Play 3 brings four people on screen together in activities such as beach volleyball and uses a wider mixture of sport, music and role-playing. Cameo and the alarm function remain distinctive to Play 2.
EyeToy: Groove focuses on dance movements to licensed music and lets you create your own steps. Play 3 does include musical activities such as DJ, Be the Band and Maestro, but combines them with sport, action and comic challenges. Groove rewards rhythm across complete songs; Play 3 more often revolves around short group rounds and varied movements.
EyeToy: Kinetic uses the camera for planned exercises and physical activity within a training programme. Play 3 treats movement as a party game and records scores in volleyball, bowling, ghost hunting and other activities. Kinetic targets repeated fitness sessions; Play 3 focuses on immediate competition and cooperation with family or friends.
Sega Superstars translates familiar Sega series into camera games involving fighting, running and instruments, among other activities. Play 3 uses original characters and shows four participants at once in some games. Sega Superstars derives its variety from different brands; Play 3 links sport, music and action through tournaments, custom rules and a shared PlayRoom.