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Game Boy Advance

Dora the Explorer Super Star Adventures - Game Boy Advance - GBA

€ 4,94

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Dora the Explorer: Super Star Adventures for Game Boy Advance

Dora the Explorer: Super Star Adventures for Game Boy Advance consists of six separate adventures in which you help Dora and Boots with searching, movement and small puzzles. From the main menu, you immediately choose which friend to help. Each Explorer Star has a particular talent: Rocket Star provides extra speed, Glowy Star lights dark places and Tool Star helps with repairs. First you find the stars needed for a task, then use their powers to progress.

The tasks switch between different types of play. You steer a rocket car through the sky, find Roberto the robot’s parts and travel by boat to Benny’s party. At the xylophone, you listen to a tune and repeat it. Elsewhere, you fill gaps in railway tracks by choosing the correct shapes. Arrows, familiar characters and clear objects show you what to do. The emphasis is on looking, recognising connections and performing the right action, rather than a long series of battles.

You play alone using the Game Boy Advance’s directional pad and action buttons. The game has no save function and does not use passwords either. All six adventures can be selected directly, so you do not need an existing save file. Stars you find remain in the Star Pocket during play; switching off the system releases them again so you can find them anew. No link cable is needed.

Region and language

Our Game Boy Advance games are European editions, unless stated otherwise. This product contains a loose cartridge for the European market. A box is only included if explicitly stated in the product details. We note any different region in the product details. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

This is a North American release. The cartridge bears the label AGB-BDOE-USA and the original instruction manual uses English.

Manual

With Dora the Explorer: Super Star Adventures for Game Boy Advance, you receive a loose cartridge. A box and manual are not included unless we explicitly state otherwise in the product details. This is the standard way we supply this copy.

The history of Dora the Explorer: Super Star Adventures

Super Star Adventures originally appeared in 2004 for Game Boy Advance. ImaginEngine, then part of Backbone Entertainment, developed the game; Global Star Software handled its American release. Its creators based it on the shared journeys of discovery in Dora the Explorer. Dora, Boots, Map and Backpack were joined by stars with individual abilities. These stars give each task a small problem and a recognisable helper, making the television characters part of the play rather than merely appearing in a cutscene.

The adventures were built around separate activities. Reassembling Roberto involves finding parts and putting them in place. The journey to Benny combines a boat ride with music, while Azul the train needs help with his tracks. The same star can have a different role along the way than at the end of a task. A simple, recognisable talent, such as making noise or showing the way, thus becomes an action that you have to perform yourself.

The free choice of six adventures also determines this cartridge’s rhythm. There is no campaign file to build up before a particular task becomes available. You choose an activity, complete its sections and can then try something else. The temporary star collection fits this approach: starting again means searching and playing anew, not recovering a missing save file. Among Dora’s Game Boy Advance games, this distinguishes Super Star Adventures from the separate investigation in Super Spies and the earlier pirate adventure.

Similar games for Game Boy Advance

Super Mario Advance also has you move through colourful environments and use objects on Game Boy Advance. Mario, Luigi, Peach and Toad differ in jumping and lifting, whereas Dora receives help from stars with individual talents. Mario more often demands a sequence of precise jumps past enemies. Dora divides attention between searching, recognising shapes, repeating music and short movement challenges, each with a different objective.

Mario vs. Donkey Kong also connects platforming with thinking about objects and routes on Game Boy Advance. Mario carries keys and uses switches to retrieve toys. Dora finds stars and uses their powers to help friends. Mario’s small puzzle rooms involve a timer and acrobatic movements; Dora switches more freely between searching, boating, music and completing patterns.

Yoshi’s Island: Super Mario Advance 3 also gives familiar helpers and drawn landscapes an important role on Game Boy Advance. Yoshi carries Baby Mario and throws eggs at enemies and obstacles. Dora collects stars to perform a particular activity. Yoshi continually combines jumping, aiming and protecting his passenger; Dora gives each adventure its own clearly separated sequence of actions.

Wario Land 4 also uses different powers to open routes on Game Boy Advance. Wario transforms himself and searches for treasure in a pyramid. Dora calls on stars for help, for example to light something or repair it. Wario’s return journey becomes timed once he hits the switch. Dora is more concerned with recognising which helper matches the problem.

The Fairly OddParents: Clash with the Anti-World also uses powers matched to particular problems on Game Boy Advance. Timmy transforms into a gardener, pirate or ninja, among other forms, and fights opponents. Dora helps friends using the talents of stars she has found. Her adventures alternate between several activities, whereas Timmy’s story is primarily a continuous platform game involving battles, jumps and a supply of wish power.