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PlayStation 2

Disney's Donald Duck Quack Attack No Manual - PlayStation 2 - PS2

€ 11,49

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Donald Duck: Quack Attack for PlayStation 2

Donald Duck: Quack Attack for PlayStation 2 sends Donald out to rescue Daisy from the sorcerer Merlock. Gyro Gearloose's teleporter cannot take him straight to the temple yet. You therefore collect parts along the way to make the device more powerful. You run and jump through four worlds, avoid hazards and fight enemies. Donald's moods and familiar outbursts give the platform adventure the tone of a cartoon.

At the end of a level, you find a part for the machine. Looking beyond the main route can earn other rewards too. Quickly grabbing five gears collects letters spelling SPECIAL. These let the nephews teach Donald new special moves. Bounce on three enemies in a row without touching the ground and you can perform one of these moves with a short button sequence. Donald is then briefly invulnerable, and gears become worth more.

Hidden golden threads can be exchanged for extra costumes in Gyro's laboratory. Completed routes also gain new objectives: beat Gladstone Gander's time or perform the moves requested by the nephews. The coins you earn unlock bonus routes later. This makes it about more than reaching the exit. You return to link your jumps more effectively, find hidden spots and cross the same environment with a different task.

Region and language

Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

The manual is missing from this copy of Donald Duck: Quack Attack for PlayStation 2. This copy is supplied without an instruction booklet. You receive the game in its box, without the accompanying booklet. This lets you see before ordering which copy you are choosing.

The original printed manual usually contains at least English and often around six European languages. The languages vary by edition; Dutch is not always included. This information describes the original booklet and does not mean that it comes with this copy. A copy with a manual is offered separately when available.

The history of Donald Duck: Quack Attack

Ubi Soft brought Donald Duck: Quack Attack to PlayStation 2 in 2000. In North America, the game was named Donald Duck: Goin' Quackers. The release belonged to Ubi Soft and Disney's collaboration around several familiar characters. Donald received his own platform adventure with Daisy, Gyro Gearloose, Gladstone Gander and the nephews. The rescue linked these characters to a journey through different worlds, with an invention explaining the story's progression.

The PlayStation 2 version received its own treatment. The original manual names Patrice Désilets as lead designer, with separate staff for PS2 programming. Donald's movements were not merely tools for overcoming obstacles. The special moves added short performances using button combinations. Having to hit three enemies consecutively first meant the player had to execute a sequence of jumps well to earn that opportunity. Collecting and movement therefore became directly connected.

The extra tasks also built on existing routes. Golden threads earned costumes, while Gladstone's times and the nephews' challenges gave reasons to return. Gyro's laboratory brought progress and rewards together in one place. The PS2 version thus allowed different sides of Donald to coexist: a determined rescuer, an impatient victim of bad luck and a character who enjoys showing off his skills. The familiar comic-book cast thereby gained roles within the game's rules.

Similar games for PlayStation 2

Jak and Daxter: The Precursor Legacy also lets you jump, collect and revisit earlier areas on PS2. Jak searches for Power Cells in a connected world, while Donald retrieves parts for Gyro's machine from separate routes. Both link found items to further progress. Donald adds button sequences after consecutive bounces on enemies; Jak uses temporary Eco and a broader range of tasks from inhabitants to reach new places.

Rayman 3: Hoodlum Havoc also combines comic characters with platforming and combat on PS2. Rayman gains temporary powers through equipment, while Donald earns special moves by collecting gears and linking bounces on enemies. Both make an action more rewarding when used at the right time. Rayman fights the Hoodlums in a fantasy world; Donald travels past familiar comic-book characters to rescue Daisy.

Ratchet & Clank also calls for jumping, defeating enemies and collecting resources on PS2. Ratchet spends bolts on weapons and gadgets that expand his approach. Donald uses gears for SPECIAL letters and performs earned moves through button sequences. Both turn rewards into new possibilities, but Ratchet places more emphasis on ranged weapons and planetary travel, while Donald's short routes and moods carry the cartoon action during his rescue journey.

Stitch: Experiment 626 also uses a Disney character for three-dimensional action with jumping and collecting on PS2. Stitch climbs and shoots through alien environments, while Donald tackles enemies with physical attacks and special moves. Both heroes have distinctive tempers reflected in their animations. Stitch's adventure takes place in space before Lilo & Stitch; Donald follows a rescue story involving Daisy, Merlock and Gyro's invention.

Sly 2: Band of Thieves also gives reasons to revisit an environment on PS2, but uses this to prepare heists. Sly, Bentley and Murray each have a different job. Donald remains the only controllable hero and returns for times, hidden threads or move challenges. Both link progress to specific goals; Sly 2 uses more elaborate stealth routes and shared plans where Quack Attack offers short platform challenges centred on one character.