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Cars Race-O-Rama for PlayStation 2
Cars Race-O-Rama for PlayStation 2 follows Lightning McQueen in a competition that takes him from Radiator Springs to other cities. He and his racing academy face new opponents and rivals. You drive freely between events, consult the map and look for the flashing gold stars marking important races. Winning these Gold Events unlocks further destinations. Mack tells you how many of these tasks remain and takes you onward when the next city becomes available.
The route takes you to places including Santa Carburera, Motoropolis and Autovia, each offering a different racing environment. You can jump, tilt onto two wheels and use turbo. Drifting has its own controls: a small steering movement produces a wider slide, while steering further creates a tighter turn. The drift meter shows your angle. A large slide angle combined with speed earns plenty of points, making the execution of a corner important too.
Winning events earns new paint schemes and wheels for McQueen. Important races contain three hidden spark plugs; collect all three in the same race to earn extra bodywork parts. Bolts found around the world unlock other paint variants and concept art. You can select unlocked activities again through Arcade to face the computer or a friend. Two players race locally with a controller each; no Multitap is needed. Exploration and story progression are single-player.
Region and language
Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
The manual is missing from this copy of Cars Race-O-Rama for PlayStation 2. That is why the product title says “No Manual”. You receive the game in its box, without the instruction booklet. This makes the contents clear before you order.
The original printed manual usually contains at least English and often around six European languages. The languages vary by edition; Dutch is not always included. This information describes the original booklet and does not mean that it comes with this copy. A copy with a manual is offered separately when available.
The history of Cars Race-O-Rama
THQ brought Cars Race-O-Rama to PlayStation 2 in 2009, after Cars in 2006 and Mater-National Championship in 2007. Incinerator Studios developed this console version, a different team from Rainbow Studios, which made the first two PS2 games. Tantalus produced the handheld versions, which should not be used to describe this game's content. On PS2, the combination of free driving and separate events remained, now with a competition spanning several cities.
Race-O-Rama structured progression around important gold events. Players could choose other activities in between, but had to win these races to reach new places. Mack gained a practical role as guide and transport between cities. The journey therefore extended beyond the familiar surroundings of Radiator Springs. The racing academy story also gave McQueen a different position from the newcomer in the first film: he now raced as an experienced champion among new rivals and students.
Customising McQueen also received more emphasis. New parts were more than a menu option: spark plugs along race tracks and bolts found while exploring linked collecting with visible rewards. The separate drift controls made the angle of a slide important for points and cornering. This third PS2 adventure thus expanded the existing racing formula with different destinations and a changeable appearance. It remains an original game story within the Cars world, not the game adaptation of Cars 2.
Similar games for PlayStation 2
Need for Speed: Underground on PS2 also lets you change a car's appearance, but uses real tuner cars and money for performance parts. Race-O-Rama links new parts for McQueen to victories and collecting spark plugs during races. Underground divides its career into night-time circuit, drag and drift events. Race-O-Rama connects gold events through explorable cities and a racing academy story, giving the same interest in cars a very different world and progression.
Burnout 2: Point of Impact on PS2 uses dangerous actions among ordinary traffic to earn boost. A near miss helps build the next fast sequence. Race-O-Rama also has turbo and sliding corners, but asks you to win important events to unlock other cities. Whereas Burnout's Crash challenges involve planning one huge chain collision, Race-O-Rama rewards finding spark plugs and bolts with parts and other visible changes for its cartoon cars.
Sonic Riders on PS2 combines speed with hovering boards, tricks and air management. You can use the turbulence behind another racer and must avoid running out of air. Race-O-Rama keeps its characters on wheels and gives drifting its own meter for the slide angle. Both require careful execution of special moves, but one race centres on air currents and Extreme Gear, the other on cars, city routes and visible customisation.
Crash Tag Team Racing and Race-O-Rama on PS2 connect races with an environment you can explore in between. Crash walks around a theme park and also collects objects on foot; McQueen remains a car and travels to other cities with Mack. During races, Crash lets two vehicles merge into a driver-and-gunner combination. Race-O-Rama finds its extra layer in drift points, hidden spark plugs and new parts, so exploration supports a different kind of reward and racing behaviour.
Need for Speed: Hot Pursuit 2 on PS2 puts you in real sports cars among traffic and police. Pursuits and roadblocks change the space available during a race. Race-O-Rama uses gold events, new cities and rival racing academies to keep the competition moving. Both require a fast line past opponents. Whereas Hot Pursuit 2 builds pressure through police intervention, Race-O-Rama gives you reasons to look for bolts and new activities around the environment outside races.