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PlayStation 2

Def Jam Fight for NY - PlayStation 2 - PS2

€ 49,98

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Shop with confidence at NexWave GamesProfessionally cleaned and testedDispatched next working day2-month functional warranty

Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Def Jam: Fight for NY for PlayStation 2

Def Jam: Fight for NY for PlayStation 2 is a fighting game in which you build a street fighter within New York’s hip-hop world. You start with a chosen fighting style and earn money and development points during the story. These improve attributes, teach new techniques and change your character’s appearance. Famous artists appear as opponents and allies in a struggle for influence over clubs and other fighting venues.

You combine punches, kicks and grapples and use the surroundings when opponents are near walls or fences. Spectators can interfere, and objects change the distance at which you are at risk. Streetfighting, kickboxing, wrestling, martial arts and submissions form the five base styles. You can combine styles later. Your development therefore changes not only appearance but how you create opportunities for knockouts or submissions.

Alongside the solo campaign are individual matches with different rules and up to four local players. Three or four players on PlayStation 2 require a PS2 Multitap in controller port 2 and enough controllers. Fights demand variety: repeating the same attack makes you predictable. Watch other fighters’ positions and the space available before committing to a heavy attack.

Region and language

Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Def Jam: Fight for NY for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Def Jam: Fight for NY

Electronic Arts released Def Jam: Fight for NY for PlayStation 2 in 2004. AKI and EA Canada built on Def Jam Vendetta, which had already presented hip-hop artists as wrestlers. The sequel shifted the focus to street fights and a created protagonist. The music licence remained recognisable, but combat gained more ways to decide a fight than traditional wrestling rules alone.

The five styles made developing a fighter part of the campaign. Players did more than select a famous name: they spent earned points on a personal approach. Clothes, hair and jewellery also contributed to that progression. Venues brought walls, crowds and usable objects into fights. Position in relation to the surroundings could therefore become as important as remembering an attack button.

Familiar voices, artists and music connected these rules to the Def Jam presentation. The campaign told its own story about rival fighters and clubs, while individual matches offered local competition. The Takeover appeared in 2006 as a separate PSP adaptation with its own changes. Those additions are not automatically included in this PlayStation 2 edition. Fight for NY thus stands between Vendetta and later Def Jam games as the console version where personal fighting styles and surroundings shaped combat together.

Similar games for PlayStation 2

Def Jam Vendetta shares hip-hop artists, grapples and bold presentation. It builds fights more around wrestling in a ring. Fight for NY moves more action to street venues and lets you develop a fighter with combined styles. Walls, crowds and objects therefore play a greater role than in a contest decided mainly inside the ring.

Mortal Kombat: Deadly Alliance also switches between fighting approaches while seeking openings for heavy attacks. Its established fighters have their own styles and weapons. Fight for NY instead combines styles in your created character within a hip-hop story. Crowds and usable surroundings also make distance from the edge important in a different way.

Mortal Kombat: Deception also makes arena position dangerous. It uses fantasy characters, weapons and lethal traps in certain environments. Fight for NY keeps conflicts among street fighters and music artists. Your created character’s career and mixed styles provide a different reason to continue after winning a fight.

Soulcalibur II also rewards reading distance and provoking a wrong response. Weapons determine much of your reach, and a ring-out can decide a round. Fight for NY mainly uses unarmed styles, grapples and environmental objects. Its personal campaign develops a created fighter, while Soulcalibur II focuses more on mastering an established fighter and weapon.

Fight Night Round 2 also involves planning punches, reading defences and building a fighting career. It stays with gloved boxing and ring rules. Fight for NY combines punches with kicks, grapples and different ways of defeating opponents. Its surroundings and music world therefore produce a different kind of contest from a bout governed only by boxing rules.