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Crash Tag Team Racing for PlayStation 2
Crash Tag Team Racing for PlayStation 2 combines car races with a platform adventure in MotorWorld amusement park. Owner Ebenezer Von Clutch is missing the Power Gems that operate his park, including the stone keeping him alive. Crash searches for them while exploring attractions and race gates. You jump, spin, break crates and speak to characters for tasks. Coins and crystals help you progress and unlock new content.
During a race you can temporarily combine your vehicle with another car. One character drives the combination while the other operates a rotating turret. You switch between driving and shooting and can separate again later. Each character has its own turret weapon. Hitting opponents and trackside targets provides boost fuel; drifting helps too. Joining therefore affects both attack and control of the car.
Five themed areas provide room to find extras, other cars and clothing outside races. Arena and stunt events and a Grand Prix with several races also feature. You play alone or race locally with two players in split-screen using two PS2 controllers. Combining cars during an event is not the same as a full co-operative campaign. Optional Die-O-Ramas provide short slapstick scenes featuring Crash between races.
Region and language
Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Crash Tag Team Racing for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Crash Tag Team Racing
Radical Entertainment developed Crash Tag Team Racing, published by Sierra and Vivendi in 2005. It did not simply follow the same design approach as Vicarious Visions’ Crash Nitro Kart from 2003. Radical connected racing to areas explored on foot as Crash. The studio had already combined driving and walking in The Simpsons: Hit & Run. Tag Team Racing gave that alternation its own form in a fictional theme park.
Tag Team refers to combining vehicles, called clashing in the game. An opponent could temporarily become a partner, with you continuing as driver or gunner. This changed racing differently from a collected weapon or faster engine. MotorWorld also provided a reason to leave the car between events. Small tasks and collectibles linked platforming with new races, vehicles and progress through the park.
The final PS2 manual tells Von Clutch’s story and the missing Power Gems. That is the version described here, not the different plot in early announcements. The offered Platinum disc rereleases the original PS2 game; it is not a modern Crash racer or remaster. Extra content formerly requiring another version or a link is not promised as standard. Exploring the park and combining vehicles remain the distinctive design.
Similar games for PlayStation 2
Crash Nitro Kart shares characters, weapons and corners offering extra speed. You retain your own kart and travel through racing worlds. Tag Team Racing physically combines cars and adds MotorWorld on foot. Both use races for story progress, but switching driver and gunner roles and exploring off-track belong to Tag Team Racing.
Sonic Riders combines racing, tricks and opponents’ air trails. Competitors use hoverboards and other Extreme Gear instead of cars. Crash Tag Team Racing chooses drifting, boost fuel and a second turret role. Both seek speed beyond simple acceleration, but movement, equipment and effects on other racers differ.
Jak X also uses armed cars, fast events and upgrades. Its story concerns a championship Jak’s group must win for an antidote. Crash adds combining two vehicles and exploring a theme park. Jak works more from the race car and garage; Crash also lets you leave the car to open the next park section.
The Simpsons: Hit & Run also comes from Radical Entertainment and alternates walking and driving. In Springfield you complete tasks among traffic and familiar locations. Crash Tag Team Racing builds that alternation around attractions, collecting and separate circuits. Leaving the car and exploring feels familiar, but combining cars during races differs from city missions.
Rayman M also combines racing and other combat events with cartoon characters. Its races take place on foot, using jumping, climbing and hovering to lead. Crash uses cars, drifting and turrets alongside separate platform exploration. Competition overlaps, but Rayman’s platform movements belong inside the race rather than a separate section outside a vehicle.