This product is like new. At NexWave Games, like new means:
Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.
Corvette for PlayStation 2
Corvette for PlayStation 2 focuses on the Chevrolet sports car and its development from 1953 to 2003. You drive classics, later production models and racing variants. In the career you work through races and unlock more cars and possibilities. Differences between generations appear in the bodywork and dashboard, but you also feel them when braking and accelerating again. An early model calls for a different approach from a much later Corvette.
Races take you to circuits and roads around America's Route 66, with traffic and obstacles that can disrupt your line. You can upgrade the engine and suspension to change how the car responds. It pays to first identify where you lose time: extra power does not automatically help if you lose control when accelerating out of corners. Using a car repeatedly on the same track makes the effects of an adjustment clearer than constantly switching straight away.
You can also choose an individual race and drive the available cars without following an entire career. Two players race simultaneously on the same console in split screen; each uses a controller and no Multitap is needed. The collection deliberately stays with one car family. Collecting is therefore about differences within Corvette history, from appearance and engine sound to the way a particular version takes a bend.
Region and language
Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Corvette for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Corvette
Chevrolet introduced the Corvette in 1953. Fifty years later, that anniversary became the starting point for this racing game. TDK Mediactive announced the project with Steel Monkeys developing the console versions. The plan was to bring together different eras of the same American sports car. One car name therefore defined the entire vehicle selection, whereas many other racing games gathered as many brands as possible. The model range through 2003 sets the game's historical boundaries.
The PlayStation 2 edition appeared in 2004, after the first versions on other platforms. That distinction matters for a game often associated with the 2003 anniversary year. The publishing situation also changed during development: Take-Two acquired TDK Mediactive, and Corvette joined that publishing group under the Global Star label. The original announcement and eventual PS2 packaging therefore belong to different stages of the same release process, not two separate Corvette games.
The historical approach appears in the body styles and their corresponding instruments. Driving cars from different periods one after another also lets you compare the development of the Corvette concept. At the same time, it remained a racing game with unlockable content and upgrades, not a static car collection. The routes around Route 66 suit the licence's American character. This original PS2 version is separate from the later Corvette Evolution GT, which has a different structure and a broader vehicle selection.
Similar games for PlayStation 2
Ferrari F355 Challenge likewise focuses on a recognizable sports car. There you get to know one Ferrari model in detail on different circuits, with close attention to braking and a consistent racing line. Corvette instead includes several generations and versions of the same car family. You therefore change handling and appearance more often. Both offer racing within a defined theme, but Corvette places greater emphasis on collecting, unlocking and modifying your car.
Gran Turismo 3: A-Spec shares the collection of real cars and improvement of their performance. It offers many brands and lets you build a broad garage through licences and events. Corvette keeps all its attention on one Chevrolet family and its history from 1953 to 2003. If you mainly want to try differences between manufacturers, Gran Turismo offers greater variety; here you explore changes within the same familiar American sports car.
TD Overdrive: The Brotherhood of Speed also uses real sports cars, traffic and streets where obstacles can interrupt your speed. Dennis Black's story leads you through races in four cities and opponents with their own interests. Corvette builds its collection around historical car generations and gives upgrades a role. The shared interest in fast cars therefore serves a different purpose: a street-racing career with characters versus unlocking a particular car family.
4x4 Evo also lets you buy or upgrade real vehicles during a racing career. Its pickups and SUVs drive over sand, slopes and other rough surfaces, making grip and terrain choices central. Corvette uses sports cars on asphalt and offers engine and suspension upgrades within one model family. Both give you a reason to spend longer with a vehicle, but a tall off-roader and a low sports car call for very different lines.
Midnight Club: Street Racing puts fast cars in London and New York and lets you find your own route between checkpoints. Corvette uses circuits and road sections with a fixed race course, placing greater emphasis on learning the same corners again. The cars differ too: Midnight Club uses a fictional street-racing collection, while Corvette follows real Chevrolet versions through the years. One is more about knowing the city, the other about unlocking and mastering cars.