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Conflict: Global Storm for PlayStation 2
Conflict: Global Storm for PlayStation 2 sends a four-person counter-terrorist unit on operations in Colombia, Ukraine, South Korea and other flashpoints. You control one specialist at a time and can switch directly between team members. The others follow orders to take position, open fire, seek cover or use vehicles. The rifleman, sniper, heavy-weapons specialist and infiltrator complement one another, so distributing ammunition and medical equipment carefully remains important.
Missions combine observation, silent takedowns, large firefights and objectives such as freeing hostages or destroying installations. A revised command menu controls individual soldiers or the whole team. Experience points improve skills, and surviving team members carry over between assignments. In local co-op, two players divide the team on a split screen; two controllers are required. The original online co-op required a network adapter and a service that is no longer officially offered.
This European release is called Global Storm; the same game appeared in North America as Conflict: Global Terror. It is the fourth Conflict title, not an expansion for Desert Storm. The offered PS2 disc contains the complete campaign and local features. A working online connection, headset and network adapter are not promised as current features. Progress is saved on a PlayStation 2 memory card and standard controls use a DualShock 2.
Region and language
Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Conflict: Global Storm for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Conflict: Global Storm
Pivotal Games developed Conflict: Global Storm and SCi Games released it in 2005 for PlayStation 2, Xbox and PC. After two Gulf War games and Conflict: Vietnam, the series moved to a fictional modern terrorist campaign. Familiar specialists returned while assignments varied more widely in location and objective. The European title Global Storm and North American name Global Terror refer to the same fourth game.
The developers retained the characteristic switching between four soldiers but made commands, animation and artificial intelligence more direct. An infiltration specialist and greater emphasis on quiet action broadened the approach beyond open firefights. Co-op remained important: on PS2 the campaign could be played locally in split screen and, at the time, online with several participants. That network service is historical and is not required for the offline campaign.
Global Storm closed the first phase of the series in which a fixed team took centre stage. Conflict: Denied Ops followed in 2008 with two protagonists and a different, more direct structure. Global Storm is therefore the last traditional Conflict game with four switchable specialists, inventory management and missions that constantly alternate between individual control and squad commands. The PS2 version is identifiable by its European title and its own local co-op implementation.
Similar games for PlayStation 2
Conflict: Vietnam also uses four switchable soldiers and local co-op, but sets its campaign in 1968 and develops characters across twelve skill categories. Global Storm uses modern weapons, counter-terrorist operations and improved commands. Vietnam feels rougher and more historical; Global Storm puts more emphasis on infiltration, technology and worldwide locations.
Conflict: Desert Storm II follows a comparable four-person squad during the Gulf War and shares direct switching between specialists. Global Storm takes place years later, offers more modern equipment and more varied urban and rural missions. Desert Storm II focuses on conventional war; Global Storm on smaller counter-terrorist actions and quiet approaches.
Jungle Storm lets players assemble teams beforehand and uses short, lethal firefights in which one hit can matter greatly. Global Storm keeps four recognisable characters throughout the campaign and allows instant switching between them during a mission. Ghost Recon is stricter and more methodical; Conflict combines tactics with more continuous action and inventory management.
Rainbow Six 3 revolves around a smaller assault team, door actions and commands from the perspective of one leader. Global Storm gives direct control over every team member and allows specialists to move separately through the environment. Rainbow Six uses compact counter-terrorist sites; Global Storm has larger missions with vehicles, recovery points and cooperative campaign progress.
SOCOM II lets a SEAL leader command computer-controlled teammates and supports optional voice commands through a USB headset. Global Storm makes all four soldiers directly playable and offers local co-op. SOCOM chooses realistic missions and one command perspective; Conflict switches more often between roles, equipment and individual routes.