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PlayStation 2

Call of Duty 2 Big Red One Platinum - PlayStation 2 - PS2

€ 13,49

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Call of Duty 2: Big Red One for PlayStation 2

Call of Duty 2: Big Red One for PlayStation 2 is a first-person shooter centred on the American 1st Infantry Division. You follow a soldier and his unit during the Second World War, with fighting in North Africa, Italy and Western Europe. Your regular comrades have their own names and voices. As the group advances, you get to know their relationships and see how earlier events shape the next assignment.

During missions, you move with the group, find a line of fire and use buildings or terrain as cover. You switch between rifles, automatic weapons and grenades according to the distance and the enemy's position. Your comrades' instructions help you follow the situation. You do not control them as a separate tactical team: your own movement and shooting remain central. You replenish your health with first-aid supplies found along the way.

The missions connect infantry combat with moments involving vehicles or heavier guns. An attack across open ground requires a different approach from fighting among houses. You play the story campaign alone, with computer-controlled allies beside you. Big Red One is a distinct adventure for this console generation. It contains different missions and characters from Call of Duty 2 for PC and Xbox 360.

Region and language

Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Call of Duty 2: Big Red One for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Call of Duty 2: Big Red One

Activision released Call of Duty 2: Big Red One in 2005 for PlayStation 2, Xbox and GameCube. Treyarch developed the game around the history of the American 1st Infantry Division. The unit's nickname provided the subtitle. Although Call of Duty 2 came out for PC and Xbox 360 in the same year, Big Red One received its own campaign. It is therefore important to treat them as separate games.

The developers chose a recurring group of soldiers. Whereas Finest Hour switched between different Allied armies, this story could spend longer on relationships within an American unit. Dialogue during battles was intended both to show personality and provide useful information. At launch, Treyarch described this approach as a way of making comrades' reactions respond more closely to battlefield events. The successive fronts thus form the group's journey together.

Historical footage from the Military Channel helped provide context for the battles. The campaign follows areas where the real division fought, without making the playable soldiers a literal account of every event. Big Red One became an early Call of Duty production by Treyarch. Call of Duty 3 followed a year later. Here, you play the 2005 PS2 campaign, with Big Red One's own characters and missions.

Similar games for PlayStation 2

Call of Duty: Finest Hour shows the war through Russian, British and American soldiers. Its historical weapons and fighting alongside comrades resemble Big Red One. The difference lies in the storytelling: Big Red One keeps a regular American group together, allowing familiar voices and relationships to stay with you for longer.

Call of Duty 3 returns to multiple Allied perspectives and connects them during the fighting in Normandy. You find the same alternation between advancing, seeking cover and attacking enemy positions. Big Red One travels with one unit through North Africa, Italy and Western Europe. Its route therefore covers more distinct theatres of war.

Call of Duty: World at War – Final Fronts uses American and British protagonists for its European and Pacific missions. Both games tell their own PS2 story within the series. Big Red One focuses more on the cohesion of a single unit. Final Fronts changes protagonists more often and lets health recover when you stop taking further damage.

Medal of Honor: Frontline has Jimmy Patterson carry out combat and sabotage assignments in Europe. The perspective, historical weapons and fixed mission objectives resemble Big Red One. Frontline mainly follows that one protagonist's experiences. In Big Red One, the returning comrades and their division's journey provide the connecting thread.

Medal of Honor: European Assault combines fighting on different fronts with commands to a small group of soldiers and additional objectives. Big Red One also has you fight alongside allies, but offers no comparable system for leading a squad. Here, you follow the scripted events and perform the combat actions yourself.