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PlayStation 2

Brave The Search for Spirit Dancer - PlayStation 2 - PS2

€ 3,99

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Brave: The Search for Spirit Dancer for PlayStation 2

Brave: The Search for Spirit Dancer for PlayStation 2 follows a young hero who wants to free his village from Wendigo. To do so, he must find the shaman Spirit Dancer. You travel through forests, deserts and snowy landscapes, with combat and platforming along the way. Brave uses a stick, a bow and a tomahawk, among other weapons. New abilities let him make increasing use of the environment and reach places where he previously could not proceed.

Animals play an important part in the journey. Brave learns to mimic sounds to lure creatures towards him and can later possess their bodies. As a rabbit, for example, you fit through small passages, while a bear offers different possibilities in a fight. You therefore use more than just weapons to advance. Climbing, swimming and understanding the animal world help you find the next route through the landscape.

A canoe, an eagle and a buffalo give individual sections of the journey a different pace. Collected spirit energy makes Brave temporarily faster and stronger. Grey Bear offers advice through the mobile stone, and you can adjust the amount of help. Hidden totems reward exploring side paths with artwork to view. You play the adventure alone and build a collection of abilities along the way that connects combat, exploration and interaction with animals.

Region and language

Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Brave: The Search for Spirit Dancer for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Brave: The Search for Spirit Dancer

VIS Entertainment developed Brave: The Search for Spirit Dancer for PlayStation 2. Sony Computer Entertainment released the game in Europe in 2005. The creators chose an original main character and a fantasy world with motifs from North American Indigenous mythology. The attack on his village gave Brave a clear starting point, but his journey also involved learning to understand powers and animals. That growth determined which actions the player gained along the way.

The design combined combat with changes in movement and perspective. A weapon helped against an enemy, while an animal form offered a different way into the environment. Mimicking sounds and following animals made observation part of the adventure. Travelling by canoe or on an eagle's back broke up ordinary walking. The journey was therefore also about learning to read and use a landscape.

The mobile stone made Grey Bear's guidance part of the game world. Different help levels controlled how much advice you received, while totems and unlocked artwork provided additional things to find. That guidance suited a main character who was still learning new abilities himself. Brave became stronger and more independent as the journey progressed, while the player discovered more possibilities in the landscape. The adventure thus linked its coming-of-age story to increasingly varied ways of moving and acting.

Similar games for PlayStation 2

Jak and Daxter: The Precursor Legacy on PS2 also combines an adventurous journey with jumping, searching and new capabilities. Jak temporarily uses Eco and collects Power Cells, while Brave learns to use animal sounds and forms. Both make you notice what an environment hides. Jak connects his areas with tasks from inhabitants and a quest for Daxter; Brave gives animals and spiritual abilities a larger role in the route towards his goal.

Ratchet & Clank on PS2 also lets you gather new capabilities that make previously difficult passages reachable. Ratchet uses gadgets and upgrades for Clank, while Brave learns animal abilities and can possess their bodies. Both combine exploration with combat. Ratchet's journey across planets places more emphasis on buying weapons and shooting; Brave uses natural landscapes, a bow and travel sections involving a canoe and an eagle, among other things.

Sly 2: De Dievenbende on PS2 also rewards observing an environment and choosing an appropriate ability. Sly sneaks past guards, Bentley uses gadgets and Murray fights with strength. Brave develops his capabilities within one main character, partly through animals. Both adventures connect small actions with a larger goal. Sly 2 centres on preparing heists; Brave follows a journey to free his village from Wendigo.

Rayman 3: Hoodlum Havoc on PS2 alternates platforming and combat with special powers, like Brave. Temporary equipment changes what Rayman can do, while Brave learns new abilities and uses animal forms. In both games, the environment points to possibilities that ordinary walking cannot reach. Rayman's battle against the Hoodlums takes place in a distinctly comic fantasy world; Brave links his obstacles to forests, animals and a search for a shaman.

LEGO Star Wars: The Video Game on PS2 also calls for the right ability at a passage or puzzle. A droid operates different panels from a Jedi, just as Brave uses animal forms to reach new places. The LEGO adventure distributes those capabilities among familiar film characters and offers local cooperation for two players. Brave follows one young hero and connects his learned abilities to an original story about saving his village.