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Bratz: The Movie for PlayStation 2
Bratz: The Movie for PlayStation 2 follows Cloe, Jade, Sasha and Yasmin in an adventure about fashion, music and a magazine of their own. You play as all four friends and help with assignments connected to their ambitions. They prepare fashion shows, perform and eventually get the chance to appear in a film themselves. Familiar situations and music from the animated series give the journey recognisable moments, while you carry out the everyday activities yourself.
You put together the Bratz girls' appearance using hairstyles, clothes, make-up and accessories. You try different combinations and take that style into the story's activities. At the Stylesville Music Academy, you learn songs that later feature in performances and fashion shows. Variety therefore comes both from what you wear and what you do: working on a magazine, preparing a performance or following a character's next assignment.
Pets are also part of the adventure. You can switch animals, check their mood and collect different homes. Your pet has its own place alongside the wardrobe and the friends' plans. The fashion story brings the group ever closer to the red carpet. This adventure game focuses on dressing and guiding familiar characters, with music and animals along their route towards a film role.
Region and language
Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Bratz: The Movie for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Bratz: The Movie
Bratz: The Movie appeared on PlayStation 2 in 2007, developed by Blitz Games and published by THQ. Following Rock Angelz from 2005 and Forever Diamondz from 2006, it was the third title under THQ's agreement with MGA Entertainment. The name may bring to mind the live-action film from the same year, but this game was tied to the doll line of the same name and the animated series. THQ separately linked the cinema film to Bratz: 4 Real for Nintendo DS.
The PS2 series had by then established a recognisable structure: the four friends completed assignments, changed their appearance and combined a shared project with separate activities. The Movie brought magazine work together with fashion and music again. The Stylesville Music Academy and preparing performances made the stage a more prominent part of their ambitions. Moments and songs from the television series supported that connection between the game and the other stories surrounding the Bratz characters.
Pets, introduced in Forever Diamondz, also gained a more developed role. Switching animals, checking their mood and collecting homes built on that earlier activity. Within the PS2 series, The Movie is a sequel that connects the existing fashion and magazine activities with musical performances and a story about becoming film stars themselves.
Similar games for PlayStation 2
Bratz: Rock Angelz for PS2 provides the earlier foundation for dressing the four friends and following assignments about their own fashion magazine. The Movie returns to that work, but connects it more strongly to musical performances and a future film role. Pets also have a place. Rock Angelz is mainly about gathering stories and photographs while Your Thing interferes; the later adventure spreads the girls' ambitions across more kinds of performance.
Bratz: Forever Diamondz for PS2 shares the four protagonists, fashion choices and pets with The Movie. The earlier title follows an American journey for America Rocks Fashion and also lets you figure skate. The Movie brings together magazine work, music lessons and performances on the way to a film of their own. The animals have additional features, including visible moods and different homes. Both combine dressing up with assignments, but give those activities a different shared goal.
Barbie in the 12 Dancing Princesses for PS2 turns familiar doll characters into playable protagonists, just like The Movie. Music and performance belong in both worlds. However, Barbie uses dancing during a fairy-tale rescue journey, with running and jumping through enchanted environments. In Bratz, performances grow out of fashion and musical ambitions. Putting a wardrobe together and completing magazine assignments therefore receive more attention than overcoming obstacles in a fantasy world.
The Sims 2: Pets for PS2 shares the focus on pets and their behaviour with The Movie. In The Sims, you build a household of your own and determine features such as a dog or cat's appearance and personality. Training and care affect daily life. Bratz retains Cloe, Jade, Sasha and Yasmin as established protagonists and places animals within their written fashion adventure, alongside magazine work and preparing performances.
The Sims Bustin' Out for PS2 also connects clothing, encounters and new locations with a character's development. A custom Sim follows careers and learns social actions that help you progress. The Movie uses an existing group of friends and specific assignments on the way to a film role. You can give their appearance a personal touch, but their shared ambition is already fixed. Bustin' Out places more weight on work and relationships within a life you build yourself.