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Bratz: Rock Angelz for PlayStation 2
Bratz: Rock Angelz for PlayStation 2 lets you build a fashion magazine with Cloe, Jade, Sasha and Yasmin. You look for stories, take photographs and complete assignments for the next issue. Rivals at Your Thing try to get in the friends' way. You walk through the three-dimensional environments yourself and talk to people who have news or a task for you. Searching for a new article keeps giving you a reason to visit shops, streets and other places.
You switch between the four Bratz because certain assignments belong to a particular character. At the office, you check which articles are still missing and how the new issue is progressing. With the camera, you frame a subject and take a photo. You also choose clothes from the shared wardrobe, change hairstyles and apply make-up. These choices determine how your character looks when you head out to work on the magazine again.
Outside the editorial work, you can dance, pose and race on roller skates. These activities earn you Blingz for new purchases. Bought skates also help you get around. Your phone brings assignments and contacts together, while information points help you find your way. The adventure links short activities to a bigger project: gathering stories to finish the magazine and make the friends' style visible.
Region and language
Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Bratz: Rock Angelz for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Bratz: Rock Angelz
Bratz: Rock Angelz appeared on PlayStation 2 in 2005, developed by Blitz Games and published by THQ. It was the first game under THQ's agreement with MGA Entertainment for the Bratz licence. Its introduction accompanied the Rock Angelz doll line, an animated film on DVD and a music album. The game made the same four friends playable and turned their interest in clothing and music into a series of interactive assignments centred on making a fashion magazine.
Blitz Games chose a three-dimensional adventure in which you move around with the controller, speak to characters and take photos yourself. The office serves as a workplace where separate assignments come together in the contents of a new issue. Shopping and changing hair and make-up sit alongside the editorial work. The division of assignments also means that you do not simply follow one favourite Bratz: the story has you switching between all four.
THQ developed this approach further with Forever Diamondz in 2006 and The Movie in 2007. The sequels retained the four friends and the combination of clothing and assignments, but shifted the focus to a television contest and later musical and film ambitions. Rock Angelz shows the beginning of that PS2 series. The route between the office, shops and appointments forms the basis of an adventure in which filling the next issue determines your progress.
Similar games for PlayStation 2
Bratz: Forever Diamondz for PS2 retains the four friends, travelling and choosing clothes from Rock Angelz. The premise changes from a fashion magazine of their own to finding a designer for America Rocks Fashion. An adoptable pet and figure skating provide new activities. Rock Angelz focuses more closely on gathering articles and photographs, with the office serving as the place where you finish the next issue step by step.
Bratz: The Movie for PS2 also combines fashion, magazine work and the four familiar protagonists. It adds music lessons and performances to a story that eventually leads towards a film of their own. Pets have a place too. Rock Angelz focuses on starting the magazine and dealing with rivals at Your Thing. Dressing up and following assignments remain familiar, but the later game expands the girls' careers towards the stage.
Barbie in the 12 Dancing Princesses for PS2 shares the colourful toy world and dance-related activities of Rock Angelz. However, Genevieve uses running, jumping and spinning on a rescue journey through enchanted environments. Bratz has you walk through streets and shops to gather material for a magazine. Dancing is one activity alongside the work there, whereas Barbie connects movement and exploration to a fairy-tale story about family.
The Sims 2: Pets for PS2 has you consider characters' appearances and activities, just like Rock Angelz. The Sims game focuses on a custom household with animals that need care and training. Rock Angelz uses four established friends and an ongoing story about their magazine. A pet of your own is not the central feature: you divide your attention between stories, clothes and short assignments that bring a new issue closer to completion.
The Sims Bustin' Out for PS2 shares visiting locations and meeting people with Rock Angelz. You develop your own Sim through work, contacts and unlocked objects. In Bratz, the protagonists and their shared ambition are already established. The main question is which story or photograph the magazine still needs. Bustin' Out connects social contacts to a personal path through life; Rock Angelz makes them part of editorial assignments.