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4x4 Evo for PlayStation 2
4x4 Evo for PlayStation 2 lets you race real pickups and SUVs on rough courses. You choose vehicles from manufacturers including Chevrolet, Ford, Dodge, Nissan and Toyota. Routes cross areas with sand, elevation changes and obstacles, where a straight line is not always the fastest way. You must keep passing checkpoints, but can look for a favourable passage between them. Going around a steep slope can preserve more speed than trying to climb straight up it.
In the career you buy your first off-roader and earn money from races for further upgrades or another vehicle. Engine parts, tyres and suspension are among the reasons to revisit the garage. Not every modification helps equally on every surface. You learn where your vehicle loses grip, how much speed you can carry into a jump and how early to brake for a sharp bend. Racing and developing your own vehicle are therefore directly connected.
Quick Race starts an individual event, while Time Attack focuses on improving your time. Two players can race simultaneously on the same console in split screen, each with a controller. No Multitap is required. This original PlayStation 2 version has no online races. Your attention stays on the off-roader itself and reading the surface, from loose sand to a bumpy passage between trees or other obstacles.
Region and language
Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
4x4 Evo for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of 4x4 Evo
Terminal Reality developed 4x4 Evo after its earlier work on off-road racing with heavy vehicles. Here the studio used real pickups and SUVs as its starting point, with recognizable brands rather than only purpose-built monster trucks. Gathering of Developers first released the game on PC, Mac and Dreamcast. The PlayStation 2 version followed in 2001 and also reached Europe that spring. The names 4x4 Evo and 4x4 Evolution refer to the same first game, not two separate entries.
Gathering's original PS2 announcement highlighted three elements: career, Quick Race and Time Attack. The career linked individual races to buying and upgrading your own off-roader. Prize money gained a direct purpose, and the garage became a recurring part of racing. Real vehicles provided the recognizable foundation, while the courses left room to seek a different line. That combination gave players both a vehicle to develop and terrain to learn to read.
The versions were not identical in every respect. While PC, Mac and Dreamcast became known for network races, the PS2 release stayed with solo play and local races for two players. That limitation belongs to this original console version; it is not an online feature that disappeared later. A sequel called 4x4 Evo 2 also appeared, with its own content and development. This is the first game, centred on career progression and racing real off-road vehicles.
Similar games for PlayStation 2
Smuggler's Run on PlayStation 2 also lets you leave paved roads and choose your own passages through a landscape. Its missions centre on collecting and delivering contraband while opponents try to stop you. 4x4 Evo makes off-road driving primarily a race with checkpoints, prize money and upgrades for real off-road vehicles. Searching for a line is similar, but the reason to leave the main route differs between the games.
Wild Wild Racing also uses rough courses, jumps and vehicles that constantly react to the surface. It combines championships with separate challenges that earn cars or upgrades. 4x4 Evo builds its career more around earning money, buying a real pickup or SUV and choosing parts. Both require you to plan a landing together with the next corner, but recognizable brands and garage decisions give 4x4 Evo a different progression.
WRC: World Rally Championship shares racing over changing surfaces and the need to read corners early. There you follow defined rally stages with a co-driver and official rally cars. 4x4 Evo puts heavier pickups and SUVs into races between checkpoints and lets you upgrade your vehicle with earned money. Here the focus is less on following a co-driver's instructions and more on recognizing a good passage through the terrain yourself.
Corvette on the same console also offers real vehicles and a career in which you unlock and upgrade cars. Its low sports cars stay on asphalt, while 4x4 Evo sends tall off-roaders across sand and uneven ground. The similarity is spending longer learning your car and exploring the effect of parts. You feel the difference particularly in your line: finding grip on a slope calls for different choices from a fast asphalt bend in a Corvette.
TD Overdrive: The Brotherhood of Speed shares the importance of looking ahead and reacting promptly to a blocked route. It uses city traffic and police to unsettle street races, with a story around a continuing driver. 4x4 Evo draws its tension from terrain and competition. You work on an off-roader you bought yourself instead of following a character through four cities, and read slopes rather than junctions.