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Wolfenstein for PlayStation 3
Wolfenstein for PlayStation 3 is the 2009 first-person shooter in which B.J. Blazkowicz investigates the Nazi regime's secret experiments. In Isenstadt, he works with the resistance to stop a supernatural threat. You fight soldiers but also discover enemies created through research into strange energy. Military locations consequently take on a different significance: more than an ordinary weapons supply may lie behind a guarded door.
You use familiar firearms and experimental weapons and can improve your equipment. A central element is the Veil, a hidden dimension opening up different possibilities. Its powers change how you perceive passages, danger and enemies. Missions alternate conventional gunfights with situations where those powers help. Isenstadt connects different missions and resistance contacts, letting you reconsider routes and preparation between the larger operations.
The campaign tells a structured single-player adventure. This is not a historical reconstruction of World War II: the story uses occultism and science fiction to shape its combat. The offered PS3 game is Raven Software's Wolfenstein. The later The New Order is a separate game with a different developer and structure.
Region and language
Our PlayStation 3 games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Wolfenstein for PlayStation 3 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Wolfenstein
Raven Software developed Wolfenstein, and Activision released it in 2009 on platforms including PlayStation 3. The series had already associated B.J. Blazkowicz with military infiltration and supernatural experiments. This game continued that combination in Isenstadt. Its premise allowed ordinary soldiers and buildings, while the Veil added a second layer to the world. A familiar street could thus simultaneously belong to a hidden, unnatural environment.
The game combined its campaign with upgradeable weapons and contacts in a city connecting different assignments. This gave players preparation alongside the more direct mission action. Supernatural powers were part of gameplay rather than merely a story explanation. You had to consider different ways to recognize danger or approach situations. Military imagery remained, but experimental weapons and unusual adversaries repeatedly disrupted purely historical expectations.
In 2014, Wolfenstein took a new direction with The New Order under MachineGames. That later adventure emphasizes different elements and does not replace this campaign. The 2009 PS3 release preserves Raven's own approach: a city with resistance contacts, military gunfights and powers from a hidden dimension. Their shared protagonist makes the games related, but story, structure and weapon use should be considered separately.
Similar games for PlayStation 3
Wolfenstein: The New Order brings B.J. Blazkowicz back against the Nazi regime on PlayStation 3. Its story takes place in an alternate 1960s world and gives personal relationships more room. Wolfenstein from 2009 uses Isenstadt and the Veil as important elements. The mix of shooting and bizarre technology is familiar, but the world and special abilities differ.
Singularity is another Raven shooter on PlayStation 3 where military investigation goes wrong through strange experiments. You manipulate time using a device and investigate a Soviet island. Wolfenstein uses the Veil and a Nazi-occupied city. Both integrate supernatural tools into combat, while the origins of those powers and the adventure's layout differ.
Resistance: Fall of Man also mixes warfare and science fiction on PlayStation 3, with experimental weapons and unusual opponents. The struggle against the Chimera takes place in an alternate history. Wolfenstein centres on B.J. and Nazi experiments and adds the Veil. Resistance more often follows a military front; Wolfenstein links contacts and missions around Isenstadt.
Call of Duty: World at War also puts you against World War II forces on PlayStation 3. Its campaign uses recognizable historical fronts and switches between soldiers. Wolfenstein follows one agent in a fictional city with occult experiments. Weapons and military imagery may look related, but supernatural powers fundamentally change your options while shooting here.
BioShock combines firearms with powers that change combat on PlayStation 3. You also discover the consequences of research without limits. Rapture forms a different society with its own story around plasmids. Wolfenstein links its powers to the Veil and a resistance mission. Both make you consider more than your firearm, but their worlds and objectives differ.