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PlayStation 3

Wanted Weapons of Fate - PlayStation 3 - PS3

€ 7,94

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Wanted: Weapons of Fate for PlayStation 3

Wanted: Weapons of Fate revolves around Wesley Gibson continuing after the film to investigate his family history, moving between cover, suppressing enemies and curving bullets around obstacles; short chapters and flashbacks form a self-contained solo campaign. Camera, controls, objectives and progression were checked separately for this PlayStation 3 version. The description therefore stays tied to the offered disc and does not silently add features from other consoles, remasters or sequels.

Wanted: Weapons of Fate builds its rhythm around Wesley Gibson continuing after the film to investigate his family history, moving between cover, suppressing enemies and curving bullets around obstacles; short chapters and flashbacks form a self-contained solo campaign. New objectives bring the main systems together and gradually demand more awareness. You learn which actions, equipment, routes or choices fit a situation and immediately notice when timing or preparation can improve. This creates a clear campaign structure with room to practise techniques without leaving the boundaries of this PS3 edition.

This description covers the physical PlayStation 3 edition of Wanted: Weapons of Fate. The disc and product title determine the edition. This older boxed game includes its original paper manual unless a product title explicitly says the booklet is missing. Codes, accessories and historical network features count only when demonstrably present and usable.

Region and language

Our PlayStation 3 games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Wanted: Weapons of Fate for PlayStation 3 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Wanted: Weapons of Fate

Grin developed Wanted: Weapons of Fate; Warner Bros. Interactive Entertainment released the PlayStation 3 edition on 3 april 2009. The project found its place in its genre through Wesley Gibson continuing after the film to investigate his family history, moving between cover, suppressing enemies and curving bullets around obstacles; short chapters and flashbacks form a self-contained solo campaign. This physical version is treated as the original PS3 release, so later remasters, downloads and sequels are not attributed to the disc.

The release arrived in a generation where larger worlds, fixed storage and network services increasingly sat beside disc content. Campaign, local features and edition content are therefore separated from accounts, servers and loose codes. This keeps clear what historically belonged to Wanted: Weapons of Fate and what was a later or external provision.

The PlayStation 3 edition of Wanted: Weapons of Fate was checked separately for platform, product title, delivery and original instructions. Art direction, controls, saving and session structure were also reviewed in their release context. Historical online features are not promised as available; demonstrable solo and local disc content remains the baseline. This boundary prevents later technical changes or new editions from obscuring the game's original place in the PS3 catalogue.

Similar games for PlayStation 3

Stranglehold is a concrete PlayStation 3 comparison for Wanted: Weapons of Fate. Both share genre traits, but Wanted: Weapons of Fate focuses on Wesley Gibson continuing after the film to investigate his family history, moving between cover, suppressing enemies and curving bullets around obstacles; short chapters and flashbacks form a self-contained solo campaign. Stranglehold uses different rules, progression or controls, changing objectives and session rhythm. The comparison clarifies its own character without attributing Stranglehold's features to this edition.

The Bourne Conspiracy is a concrete PlayStation 3 comparison for Wanted: Weapons of Fate. Both share genre traits, but Wanted: Weapons of Fate focuses on Wesley Gibson continuing after the film to investigate his family history, moving between cover, suppressing enemies and curving bullets around obstacles; short chapters and flashbacks form a self-contained solo campaign. The Bourne Conspiracy uses different rules, progression or controls, changing objectives and session rhythm. The comparison clarifies its own character without attributing The Bourne Conspiracy's features to this edition.

Max Payne 3 is a concrete PlayStation 3 comparison for Wanted: Weapons of Fate. Both share genre traits, but Wanted: Weapons of Fate focuses on Wesley Gibson continuing after the film to investigate his family history, moving between cover, suppressing enemies and curving bullets around obstacles; short chapters and flashbacks form a self-contained solo campaign. Max Payne 3 uses different rules, progression or controls, changing objectives and session rhythm. The comparison clarifies its own character without attributing Max Payne 3's features to this edition.

John Woo Presents: Stranglehold is a concrete PlayStation 3 comparison for Wanted: Weapons of Fate. Both share genre traits, but Wanted: Weapons of Fate focuses on Wesley Gibson continuing after the film to investigate his family history, moving between cover, suppressing enemies and curving bullets around obstacles; short chapters and flashbacks form a self-contained solo campaign. John Woo Presents: Stranglehold uses different rules, progression or controls, changing objectives and session rhythm. The comparison clarifies its own character without attributing John Woo Presents: Stranglehold's features to this edition.

Kane & Lynch: Dead Men is a concrete PlayStation 3 comparison for Wanted: Weapons of Fate. Both share genre traits, but Wanted: Weapons of Fate focuses on Wesley Gibson continuing after the film to investigate his family history, moving between cover, suppressing enemies and curving bullets around obstacles; short chapters and flashbacks form a self-contained solo campaign. Kane & Lynch: Dead Men uses different rules, progression or controls, changing objectives and session rhythm. The comparison clarifies its own character without attributing Kane & Lynch: Dead Men's features to this edition.