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PlayStation 3

Vanquish - PlayStation 3 - PS3

€ 7,49

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Vanquish for PlayStation 3

Vanquish for PlayStation 3 is a third-person shooter in which you enter an occupied space colony as Sam Gideon. He wears an experimental combat suit, the Augmented Reaction Suit, which lets him slide across the ground at high speed. Amid robot armies, missiles and huge war machines, you try to stop an attack on the United States. You see Sam from behind and use his mobility to keep finding new firing angles.

A boost lets you cross dangerous stretches of ground or approach an enemy from the flank. You can perceive time in slow motion to aim more precisely while moving. These abilities put a strain on the suit; when it overheats, it must cool down and you are temporarily more vulnerable. Cover gives you a chance to recover and plan your next move. Weapons visibly change shape when you switch between them, and you can carry three weapon configurations at once.

You play the campaign alone, with a standard controller. Battles alternate between enemy waves, large opponents and changing circumstances. As you master the movements, you can tackle earlier sections again for a higher score. Separate Tactical Challenges require further practice at recognising enemies and choosing a route. This edition is the original PS3 game from 2010; the later technical improvements of the PC and PlayStation 4 versions are not part of it.

Region and language

Our PlayStation 3 games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Vanquish for PlayStation 3 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Vanquish

PlatinumGames developed Vanquish under the direction of Shinji Mikami, who had previously helped create Resident Evil. SEGA released the game in October 2010 for PlayStation 3 and Xbox 360. The team explored how the precision of a shooter could work alongside fast movement and immediate actions. This placed a strong emphasis on the combat suit: the way Sam moves also determines how you attack and avoid danger.

During development, effects artist Takeo Kido described how the boost came about. Moving through the environments initially did not feel interesting enough. The team then incorporated thrusters into the suit's design, making movement itself an important part of the game. The visible components of Sam's equipment support that idea: the suit opens up and cools down when you expend its energy. Its design therefore also helps you understand when his special abilities become available again.

Vanquish was deliberately built around one player. This allowed slow motion to respond fully to Sam's actions. The campaign and unlockable challenges gave players room to repeat battles and improve their skills. A PC release followed in 2017, and an updated version for later consoles arrived in 2020. Those rereleases are separate from this original disc. The PS3 version preserves the first rendition of the combination of sliding, shooting, taking cover and managing overheating.

Similar games for PlayStation 3

Bulletstorm on PlayStation 3 rewards creatively combining shots, kicks and an energy leash. Both games make it worthwhile to approach a battle differently and play it again. Bulletstorm builds its scoring system around individual kills. Vanquish places more emphasis on your position, the boost and the energy consumption of Sam's suit.

Crysis 2 on PlayStation 3 also gives you a combat suit with special abilities. From a first-person perspective, you choose between features including camouflage and extra protection. Vanquish shows Sam from behind and uses his suit mainly for speed and slow-motion aiming. Both require attention to energy, with a distinctly different pace during firefights.

Uncharted 2: Among Thieves on PlayStation 3 combines shooting from cover with movement through changing environments. Nathan Drake climbs, jumps and follows a story about a historical quest. Vanquish concentrates on combat areas and lets you quickly change firing angles with the boost. You mainly learn to master enemy patterns and the suit's limits.

Metal Gear Solid 4: Guns of the Patriots on PlayStation 3 also pits you against military technology and armed units. Snake can observe enemies and use camouflage to move past a dangerous position. Vanquish more often encourages direct confrontation. Sam's mobility and the cooling of his suit determine your decisions during battle.

God of War III on PlayStation 3 revolves around timing, dodging and recognising the attacks of large opponents. Those skills also help in Vanquish, although Kratos mainly fights at close quarters with melee weapons and magic. Sam keeps more distance and changes that distance with his boost. In both games, practice lets you move through busy battles with increasing deliberation.