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The Bourne Conspiracy for PlayStation 3
The Bourne Conspiracy for PlayStation 3 is an action adventure about Jason Bourne, a trained agent who must uncover his own past. You view events in third person and play close combat, firefights and escapes. The story connects elements of Bourne's world with additional events surrounding his earlier assignments. You follow a structured campaign in which Bourne is alternately hunter and target, without an open world or a team you assemble yourself.
In fistfights, you alternate light and heavy attacks with blocking. Fighting builds adrenaline for powerful takedowns. Bourne also uses his surroundings, so a fight beside a wall or object can end differently from one in the middle of an empty space. The game prominently features transitions between shooting and close combat. You therefore need to consider your distance from an opponent rather than relying solely on your firearm.
The campaign is for one player and also includes a chase through Paris in a red Mini. This driving scene gives the escape a different pace from the on-foot confrontations. The moving camera and swift execution of attacks reflect Bourne's cinematic style. This is a standalone game story about the character, not a bundle with the films or a version of a later Bourne game.
Region and language
Our PlayStation 3 games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
The Bourne Conspiracy for PlayStation 3 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of The Bourne Conspiracy
High Moon Studios developed The Bourne Conspiracy, and Sierra released it in 2008 for PlayStation 3 and Xbox 360. It appeared in Europe in June. The game used Robert Ludlum's character and also sought to connect with the style of the films. The developers worked with Ludlum Entertainment and Bourne screenwriter Tony Gilroy on the story and characters. This created room for additional events surrounding Bourne's past alongside recognisable elements of his escape.
Fight choreographer Jeff Imada helped shape the combat system. For High Moon, it was important that Bourne could use his surroundings as a tool and quickly switch from firearms to physical contact. Director Emmanuel Valdez also describes recording stunt performers for the combat movements. That emphasis explains why powerful takedowns and the flow of close-range fights received such a prominent place in a game that is also a shooting and driving adventure.
The team built the game with an early version of Unreal Engine 3. The camera was designed to approach the films' mobile style while keeping the important action visible. The Mini collaboration also connected a recognisable chase from The Bourne Identity with a playable drive. This PS3 release preserves that combination of film-inspired presentation and attacks you execute yourself; the player chooses when to act within a tightly guided series of assignments.
Similar games for PlayStation 3
James Bond 007: Blood Stone on PlayStation 3 shares the third-person perspective, secret agent and alternation between cover, fistfights and driving. Bond follows a new international conspiracy with a fixed assignment from his organisation. The Bourne Conspiracy centres more strongly on escape and Bourne's past, with powerful attacks that make objects in the environment part of the fight.
007 Quantum of Solace on PlayStation 3 also combines espionage with scenes connected to familiar films. You mainly aim in first person and use a separate camera behind cover. The Bourne Conspiracy keeps its protagonist visible and gives light attacks, heavy attacks and blocking a larger role alongside firearms.
Uncharted 2: Among Thieves on PlayStation 3 also has a continuous campaign with chases, shootouts and cinematic camera angles. Drake regularly climbs and jumps through his surroundings to advance. Bourne stays closer to an agent's fights and escapes, with a separate combat system in which building adrenaline and using the immediate environment are important.
Batman: Arkham Asylum on PlayStation 3 also lets you combine physical attacks and silent takedowns. Batman explores an interconnected complex, uses gadgets and regularly switches between confrontations and investigation. The Bourne Conspiracy follows a much more fixed mission sequence, adds firearms and a car journey, and builds its fights around the hard, short movements of a human secret agent.
Stranglehold on PlayStation 3 shares cinematic third-person action and the importance of the environment during combat. Inspector Tequila uses slow-motion dives and many destructible objects in his shootouts. Bourne does not continually centre its action on acrobatic shooting; its fights instead alternate firearms with blocking, direct attacks and powerful close-range takedowns.