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Nintendo DS

Space Chimps - Nintendo DS

€ 3,99

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Space Chimps for Nintendo DS

Space Chimps for Nintendo DS sends circus chimp Ham III into space with Luna and Titan to search for a missing probe. After arriving on a strange planet, they become involved in the fight against Zartog. You view most of this action platformer from the side. You jump over gaps, climb past obstacles and avoid enemies in environments with three-dimensional characters. Ham uses his acrobatic background to move from platform to platform and help the planet's inhabitants.

Along the way, you collect golden bananas and buy upgrades, including a double jump. A spinning attack or a jump onto an enemy's head clears opponents from your path. Moving platforms and wall jumps demand a different rhythm from a straight stretch of ground. In separate flying sections, the view shifts to a spaceship flying towards obstacles. You steer between rocks instead of jumping along the ground, while also trying to collect items.

You can call on the other chimps for help, linked to a short challenge on a radar screen. A separate local minigame lets two players play together; the main adventure is single-player. One cartridge and DS Download Play are enough for this multiplayer game, but each person needs a compatible DS system. The systems are not included. The journey thus alternates platforming, flying obstacles and brief actions with the stylus.

Region and language

Our Nintendo DS games are European editions, unless stated otherwise. This product contains a loose cartridge for the European market. A box is only included if explicitly stated in the product details. We note any different region in the product details. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

With Space Chimps for Nintendo DS, you receive a loose cartridge. A box and manual are not included unless we explicitly state otherwise in the product details. This is the standard way we supply this copy.

The history of Space Chimps

Brash Entertainment released Space Chimps in 2008 alongside Vanguard's animated film of the same name. The film sent a circus chimp on a space mission, combining astronauts, alien inhabitants and a tyrannical opponent. Brash worked with Vanguard on a game that used those characters and their world while adding events of its own. Warner Bros. Interactive Entertainment handled European marketing and distribution. The project appeared on various home computers and consoles, alongside a separate Nintendo DS release.

WayForward Technologies developed the DS version. The studio already had extensive experience with handheld action games, including Shantae for Game Boy Color and Contra 4 for Nintendo DS. For Space Chimps, the team chose left-to-right movement with three-dimensionally modelled characters and environments. The larger console releases took a different approach. The DS adaptation was therefore not a scaled-down copy of their fully three-dimensional levels, but a separate platformer with its own spaceship sections.

The visuals retained Ham, Luna, Titan and the film's alien world, while the game structure was built around short actions. Familiar platform moves made Ham's circus background useful during play. Flying between space rocks depicted the space journey directly, and the radar challenge gave the touch screen a separate task. A local two-player minigame accompanied the solo adventure. The handheld adaptation thus used the buttons, both screens and wireless connection at different moments within the same film adaptation.

Similar games for Nintendo DS

New Super Mario Bros. for Nintendo DS likewise combines three-dimensional characters with side-view platforming. Jumping on enemies, reading moving platforms and collecting coins therefore feel related. Mario adds features such as a giant form, narrow passages for Mini Mario and hidden Star Coins. Space Chimps connects its jumps to Ham's space mission and interrupts the side-scrolling game with flights in which a spaceship heads straight towards obstacles.

Sonic Rush on Nintendo DS also uses a side view and a spinning hero, but builds its levels around much higher speed and routes extending across both screens. Sonic and Blaze race through loops and slopes. Space Chimps more often has you prepare your next jump, collect bananas and wait for a platform. Both mix two-dimensional paths with three-dimensional characters, but maintaining momentum defines the action much more strongly in Sonic.

Kirby: Mouse Attack for Nintendo DS combines platform levels with extra actions on the touch screen. Kirby copies enemies' powers, and some abilities let him burn trees or freeze water. Space Chimps uses Ham's acrobatics and purchased upgrades, with radar challenges as separate interruptions. Kirby more often lets you try another power on the environment; Ham jumps and climbs through film locations and occasionally takes a seat in a spaceship.

Drawn to Life on Nintendo DS also alternates a story with side-scrolling platform levels. There, however, the stylus lets you draw the hero, tools and parts of the environment beforehand. Your own designs then appear in the game world. Space Chimps supplies its characters and appearance from the film and uses touch for short tasks. The similarity lies in the alternation; the difference is creating things yourself versus travelling through an existing film world.

Super Mario 64 DS for Nintendo DS also lets you jump, climb and encounter different heroes, but its worlds can be freely explored in three dimensions. You search for stars and use the different abilities of Yoshi, Mario, Luigi and Wario. Space Chimps keeps its platform sections on a sideways route and uses the other chimps as helpers. Mario more often asks you to search an environment; Ham follows a more clearly defined course.