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Nintendo Wii

Pirates of the Caribbean: At World's End - Nintendo Wii

€ 3,98

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Pirates of the Caribbean: At World's End for Nintendo Wii

Pirates of the Caribbean: At World's End for Nintendo Wii follows Jack Sparrow, Will Turner and Elizabeth Swann through a pirate adventure with sword fights and climbing routes. The East India Trading Company threatens their freedom as familiar events from Dead Man's Chest and At World's End unfold. You walk through ports, explore ships and look for passages between enemies. Highlighted objects show where you can climb, use a rope or set something in motion.

On Wii, you guide Jack and the other pirates through sword fights using Wii Remote movements. Horizontal and vertical swings produce light and heavy attacks, while the Nunchuk supports movement, dodging and other actions. Varied fighting fills the Jackanism meter for special moves. Alongside enemies, climbing sections, ropes and switches require timing and exploration.

The story campaign is for one player and is fully contained on the Wii disc. You visit scenes from Dead Man's Chest and At World's End, play additional missions and can replay chapters for challenges and unlocked rewards. This Wii version centres on motion-controlled sword action and uses the Wii Remote and Nunchuk.

Region and language

Our Nintendo Wii games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Pirates of the Caribbean: At World's End for Nintendo Wii includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Pirates of the Caribbean: At World's End

Disney Interactive Studios released Pirates of the Caribbean: At World's End in May 2007, alongside the third cinema film. The game also used material from Dead Man's Chest, the 2006 film, so its adaptation did not begin only with the trilogy's conclusion. Eurocom developed the game for Nintendo Wii and the larger consoles; Amaze Entertainment made a separate Nintendo DS edition. The same title therefore covered different controls and game elements.

For Nintendo Wii, Eurocom built the pirate world around button combinations, quick and heavy sword attacks and brief acrobatic actions. Jack's reputation received its own progression system: varied fighting, side missions and theatrical antics earned notoriety. The Treasure Cove kept track of unlocked rewards. Alongside the journey through events from the films, this created a reason to revisit chapters and choose other characters. The fictional loot also linked the adventure scenes to dice and card games.

Eurocom developed the Wii version alongside editions for other consoles, but gave Nintendo's system its own motion controls. The reputation meter, Treasure Cove and replayable chapters continued to drive progression. Sword movements with the Wii Remote and Nunchuk in particular defined this edition. LEGO Pirates of the Caribbean followed in 2011 as a separate building adventure with a different structure and presentation.

Similar games for Nintendo Wii

Prince of Persia: Rival Swords is another Nintendo Wii game in a related genre. It emphasises acrobatics, sword fights and fixed routes, while Pirates of the Caribbean: At World's End mainly centres on acrobatics, sword fights and fixed routes. Both use recognisable controls and progression, but their different objectives create a different pace, other challenges and a distinct reason to return.

LEGO Pirates of the Caribbean is another Nintendo Wii game in a related genre. It emphasises building puzzles, collectibles and visual humour, while Pirates of the Caribbean: At World's End mainly centres on acrobatics, sword fights and fixed routes. Both use recognisable controls and progression, but their different objectives create a different pace, other challenges and a distinct reason to return.

The Legend of Zelda: Twilight Princess is another Nintendo Wii game in a related genre. It emphasises free exploration, dungeons and tools, while Pirates of the Caribbean: At World's End mainly centres on acrobatics, sword fights and fixed routes. Both use recognisable controls and progression, but their different objectives create a different pace, other challenges and a distinct reason to return.

Star Wars: The Force Unleashed is another Nintendo Wii game in a related genre. It emphasises Force powers, lightsaber action and cinematic missions, while Pirates of the Caribbean: At World's End mainly centres on acrobatics, sword fights and fixed routes. Both use recognisable controls and progression, but their different objectives create a different pace, other challenges and a distinct reason to return.

Tomb Raider: Anniversary is another Nintendo Wii game in a related genre. It emphasises ruins, climbing routes and archaeological puzzles, while Pirates of the Caribbean: At World's End mainly centres on acrobatics, sword fights and fixed routes. Both use recognisable controls and progression, but their different objectives create a different pace, other challenges and a distinct reason to return.