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Super Nintendo SNES

Pierre Le Chef Is Out To Lunch - Super Nintendo - SNES

€ 14,98

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Pierre le Chef is... Out to Lunch for Super Nintendo SNES

Pierre le Chef is... Out to Lunch for Super Nintendo SNES is a platform game in which a chef's ingredients make a run for it. You travel through six countries and try to catch enough food to save dinner. In each level, you first find your net and collect the wandering ingredients. Jumping on them or using a bag of flour can stun them, making them easier to catch. You then take your haul to a cage.

You can carry several ingredients at once, but a collision can let them escape again. Even in the cage they are not entirely safe: the jealous Le Chef Noir can open the door. Meanwhile, insects and bacteria threaten the food. You run, jump over gaps and use springs and other aids to reach higher platforms. The exit appears only when enough ingredients have been stored. A countdown clock keeps the pressure on as you search and carry them back.

The journey includes 48 levels, travelling from Switzerland through countries including Greece and China to France. Between countries, you collect fruit in a bonus round with a shopping trolley. You play alone or with two players taking turns on one standard controller, switching after completing a level or losing a life. The original SNES release does not retain progress through a normal save or password menu. The Advanced option does let you start in the third country, the West Indies.

Region and language

Our Super Nintendo SNES games are PAL editions, unless stated otherwise. This product contains a loose cartridge for the European market. A box is only included if explicitly stated in the product details. We note any different region in the product details. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

With Pierre le Chef is... Out to Lunch for Super Nintendo SNES, you receive a loose cartridge. A box and manual are not included unless we explicitly state otherwise in the product details. This is the standard way we supply this copy.

The history of Pierre le Chef is... Out to Lunch

Mindscape released Out to Lunch for the Super Nintendo in 1993. The European name Pierre le Chef is... Out to Lunch puts the chef firmly in the spotlight. The adventure uses its own cartoon kitchen world, with walking ingredients, contaminated food and a rival who releases your catch. What is at stake is not a kidnapped princess or an alien invasion, but a meal threatened with failure because the food itself has run away.

The original concept came from Steve Leney, who also worked on the artwork. Jonathan Taylor, Andy Kerridge and Jeff Gamon handled the programming; Mark Knight wrote the music and sound effects. The six countries give the journey a series of recognisable settings with their own musical accompaniment.

In a 2012 interview, Knight explained that his music for Out to Lunch was originally written for the SNES. He recalled limited tools and missing documentation, which made working with the console difficult for him. For the later Amiga versions, he retained many melodic themes but worked with a tracker he felt more comfortable using. This makes the SNES soundtrack a distinct original rendition, not simply a direct copy of the computer music released later.

Similar games for Super Nintendo SNES

Super Mario World for Super Nintendo SNES, like Out to Lunch, asks you to jump accurately and search for hidden places. Mario uses a world map and can open alternative routes through secret exits. Pierre keeps moving back and forth within a level to catch ingredients and bring them to the cage. While Mario usually wants to advance towards the finish, Pierre must first complete enough work within the existing play area.

Donkey Kong Country on Super Nintendo SNES also combines platform routes with collecting food and finding secret bonus areas. Its bananas usually lie along the route as rewards; Pierre's ingredients run away and form the mandatory level objective. Donkey and Diddy can take over from each other and use barrels and animal friends. Out to Lunch keeps one chef at the centre and mainly asks you to plan how to get a catch safely back to the same cage.

Disney's Aladdin for Super Nintendo SNES shares jumping, running and temporarily disabling opponents with Out to Lunch. Aladdin uses apples, hangs from ledges and follows the film's story through Agrabah. Pierre uses a net and flour in his own food-themed world. Hitting an enemy in Aladdin mainly removes an obstacle; Pierre still has to catch, carry and store a stunned ingredient before it counts towards his progress.

Aero the Acro-Bat on Super Nintendo SNES resembles Out to Lunch because the exit only becomes available after you complete an objective. Among other tasks, Aero has you pass through hoops or deal with marked platforms in a circus. Pierre repeatedly returns to his cage with wandering ingredients. Both make you explore the level rather than simply run right, but Aero uses acrobatic attacks where Pierre employs his catching net.

Bubsy in: Claws Encounters of the Furred Kind for Super Nintendo SNES, like Out to Lunch, has large cartoon levels with collectibles, enemies and a time limit. Bubsy runs quickly, jumps on opponents and glides across distances while chasing stolen yarn. Pierre has to return his ingredients to a fixed storage point. Collecting in Bubsy mainly provides points and rewards along the way; for Pierre, catching the required amount actually opens the door to the next level.