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Need for Speed Rivals for PlayStation 3
Need for Speed Rivals for PlayStation 3 is an open-world racing game in which racers and police share the roads of Redview County. You choose a side and follow a separate career with different cars, objectives and equipment. As a racer, you earn Speed Points through races and escapes. The longer you stay out, the greater the potential reward, but police attention also increases. That makes continuing after a victory a genuine decision.
A hideout banks the points you have earned. If you are busted beforehand, you lose the unbanked earnings from that outing. As a police officer, you instead try to stop racers and work towards police objectives. Pursuit Tech gives both sides offensive and defensive tools, such as an EMP or extra acceleration. You choose what fills your car’s available equipment slots and keep an eye on your vehicle’s condition during battles.
Speedlists for racers and Assignments for officers combine several objectives into progression towards the next rank. Between events, you explore roads, corners and shortcuts that may help in a later escape. The Single Player setting lets you play alone against computer-controlled participants; local split-screen is absent. This description is based on that offline game. The former Network app and OverWatch are not promised as functioning extras, and the Essentials packaging does not automatically turn this PS3 game into the Complete Edition with downloadable packs.
Region and language
Our PlayStation 3 games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Need for Speed Rivals for PlayStation 3 was originally released without a printed manual. This edition therefore does not come with a separate instruction booklet. Its absence does not mean that an item from the original packaging is missing.
Instructions for the controls and rules are provided in the game. Any additional leaflets or advertising inserts are not manuals and are only included if stated in the product details. We use the label “No Manual” for copies missing a manual that was originally supplied. You should therefore not expect a printed booklet with this game unless a special edition explicitly states otherwise.
The history of Need for Speed Rivals
Ghost Games developed Need for Speed Rivals together with Criterion Games; Electronic Arts released the PS3 version in 2013. The game arrived during the transition to PlayStation 4, but also came to the existing PlayStation 3. Development used Frostbite 3 and returned to a direct rivalry between police and street racers. The two sides received separate careers, so stopping an opponent and escaping each carry a different meaning for your progression.
AllDrive was an important part of the design at launch: races and pursuits could intersect in a shared online world. That is the historical setup, not a guarantee concerning current network services. The system of unsecured racer points also gave ordinary outings a sense of tension. You build up earnings, look for a safe route home and decide when you have risked enough. Separate police progression makes the same roads relevant again from the pursuer’s perspective.
The later Essentials release repackages the base game; it is not automatically the separate Complete Edition. The Rivals mobile app and Network website disappeared in 2018. For this PS3 release, the offline option takes centre stage: driving alone against computer-controlled opposition and following the two original careers, without a promised companion app or downloadable extras.
Similar games for PlayStation 3
Need for Speed Hot Pursuit from 2010 also divides its PS3 career between racers and police. Its pursuit equipment and fast supercars are close to Rivals, but Hot Pursuit relies more heavily on separate challenges. Rivals lets races and police activity unfold within a shared open road network and makes safely banking earned racer points a regular part of an outing.
Need for Speed Most Wanted from 2012 lets you explore Fairhaven and discover cars beside the road on PS3. Both games combine an open world with police and short races. Rivals additionally gives officers their own career and has racers carry unsecured points. Most Wanted focuses on unlocking confrontations with wanted rivals rather than two separate sides of the law.
Need for Speed Shift focuses on circuit racing, cockpit immersion and braking points on PS3. Both games involve progression and better cars, but Shift keeps the competition within defined races. Rivals adds traffic, police and deployable pursuit technology. A mistake there can cost your unsecured points, whereas Shift mainly asks for cleaner laps and better results on the circuit.
Need for Speed The Run uses the story of a long race across America on PS3. Police and traffic also create danger there, but the route leads through successive stages towards the finish. Rivals lets you return to Redview County and decide when to start another challenge. Its separate police career has no direct equivalent in The Run.
Need for Speed Undercover places an undercover officer among criminals on PS3, with filmed scenes and jobs involving stolen cars. Rivals shares open-world racing and pursuits, but builds progression around two roles and sets of objectives. Undercover tells a more directed infiltration story; Rivals puts more tension into deciding whether to earn a few more points or return to safety in time.