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PlayStation 3

LA Noire (No Manual) - PlayStation 3 - PS3

€ 4,48

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

L.A. Noire for PlayStation 3

L.A. Noire for PlayStation 3 is a detective adventure set in Los Angeles in 1947. You play Cole Phelps, a war veteran who joins the police. Working in different departments, you investigate crimes and learn how thin the line between a respectable appearance and corruption can be. You drive to a crime scene, examine the surroundings and try to understand what really happened before pinning down a suspect.

You can pick up and rotate objects to discover details. Important clues, people and addresses enter your notebook. In conversations you compare statements with that evidence and watch facial expressions. The original PS3 version uses the responses Truth, Doubt and Lie. An accusation needs supporting evidence. Simply noticing a nervous look is therefore not the same as proving a lie; thorough searching helps with questioning.

Investigations alternate with pursuits on foot and by car, firefights and other confrontations. Your partner helps with the case and can drive on request. You play the campaign alone; a second player cannot take over that partner locally. You can travel freely through the city, but the story centres on successive police cases. This is the standard PS3 release. Additional cases from the Complete Edition and technical changes from later editions are not automatically included with this disc.

Region and language

Our PlayStation 3 games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

The manual is missing from this copy of L.A. Noire for PlayStation 3. That is why the product title says “No Manual”. You receive the game in its box, without the instruction booklet. This makes the contents clear before you order.

The original printed manual usually contains at least English and often around six European languages. The languages vary by edition; Dutch is not always included. This information describes the original booklet and does not mean that it comes with this copy. A copy with a manual is offered separately when available.

The history of L.A. Noire

Team Bondi developed L.A. Noire and Rockstar Games published it for PlayStation 3 and Xbox 360 in 2011. The game used post-war Los Angeles's growth as the backdrop to a police thriller. Cole Phelps returns from war and seeks a new place in society. His career connects individual criminal cases with larger tensions within the city. That differs from a crime game in which you try to build a gang yourself.

Considerable attention went into recording faces with MotionScan. Expressions were not just decoration for cutscenes but also mattered during interrogations. You had to assess words, behaviour and collected evidence together. The original controls distinguished believing someone, applying pressure and challenging a lie with proof. That fits the established investigation structure: first search and record information, then decide which questions and counterarguments you can use.

The city provided space to drive between locations while the story progressed through assigned cases. Additional investigations, a Complete Edition and releases for other systems followed. Some later versions also renamed the interrogation responses. This original PS3 edition retains the earlier labels and does not automatically contain every later-bundled case. Its combination of driving, examining clues and reading statements shows why L.A. Noire asks for a different approach to crime games than constantly seeking action.

Similar games for PlayStation 3

Heavy Rain has you pursue a murderer through four different roles on PS3. Actions and choices can have lasting consequences for characters. L.A. Noire mainly stays with detective Cole Phelps and structures progress around separate police cases. Both use conversations and faces to build tension, but L.A. Noire more explicitly asks you to compare statements with collected evidence.

Beyond: Two Souls follows Jodie Holmes through different periods of her life on PS3. Her supernatural connection to Aiden gives you a second playable perspective. L.A. Noire uses a historical city and recognisable investigative actions. Both give acting a major role, but Phelps solves cases with objects, witnesses and interrogations instead of a supernatural companion.

Grand Theft Auto IV offers an open crime city with driving, pursuits and firefights on PS3. Niko Bellic stands on a different side of the law from Phelps. L.A. Noire mainly uses driving to link investigation sites and centres on evidence and questioning. Shared urban freedom therefore does not mean you perform the same everyday activities in both games.

Grand Theft Auto V lets you switch between three criminals and prepare joint heists on PS3. Its open world contains many activities outside the main story. L.A. Noire ties its pace more closely to solving cases. You can drive and shoot in both, but Phelps's progress often begins by carefully examining a room or reassessing a statement.

Sleeping Dogs follows an undercover officer in Hong Kong on PS3, with loyalty to police and triads creating tension. Free driving and fist fights receive considerable attention. L.A. Noire shows an officer openly doing police work and building cases through clues. Both connect a personal career with a city's underworld, but their everyday actions clearly differ.