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PlayStation 3

InFamous - PlayStation 3 - PS3

€ 9,99

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Shop with confidence at NexWave GamesProfessionally cleaned and testedDispatched next working day2-month functional warranty

Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

inFamous for PlayStation 3

inFamous for PlayStation 3 is an open-world action game in which courier Cole MacGrath survives an explosion and gains electrical powers. Empire City is sealed off, and armed groups take over the streets. You investigate what happened and choose how Cole uses his new abilities. Main missions advance the story; you can also explore districts, intervene in problems and decide when to take on another job.

Buildings are part of both your route and combat. Cole climbs rooftops and uses cables to travel around the city. From above, you find different attack angles than at street level. His electricity replaces conventional firearms and gains more uses as you progress. Your choices affect the karma system: helping people or causing harm for personal benefit changes reactions to Cole and the direction his powers develop, among other things.

You play the campaign alone. The open city allows detours between story missions, but Cole’s investigation remains the thread running through it. Comic-style sequences support the story of the explosion and the people involved. You get the original PS3 adventure in Empire City, not the later inFamous 2 in New Marais or Second Son with a different protagonist. Standard and Platinum releases share the same campaign.

Region and language

Our PlayStation 3 games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

inFamous for PlayStation 3 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of inFamous

Sucker Punch Productions developed inFamous, and Sony released it for PlayStation 3 in 2009. The studio had previously been best known for the Sly Cooper games. This new series moved the action to a city with a human protagonist and electrical powers. The developers cited their interest in comics and superhero stories as inspiration. Cole was not an existing comic-book hero, but a new character whose behaviour the player could help shape.

Freedom of movement connected the studio’s platforming experience to a different structure. Climbing did not merely take you to a mission: it also gave you a combat position. The karma system made the use of power a gameplay choice, letting you protect others or cause harm. The same city could therefore be experienced in more than one way. Comic-style storytelling matched the subject without rendering the whole world like a traditional comic.

inFamous 2 continued Cole’s story on PS3 in 2011 and moved it to New Marais. Later, Second Son on PS4 gave the series a different protagonist and new powers. The first inFamous remains the origin of Cole and Empire City. Standard and Platinum packaging do not make it a different story. A copy without its booklet retains the same game, but receives separate wording about the missing manual.

Similar games for PlayStation 3

inFamous 2 takes Cole to New Marais on PS3 and expands his movement and combat. The Amp provides a more distinct close-combat weapon. The first tells how his powers began in Empire City. Both use an open city and karma, but the sequel builds on a hero who already knows his abilities.

Uncharted: Drake’s Fortune combines climbing and combat on PS3, but leads Nathan along a set treasure route. Cole more often chooses a city destination and uses electrical attacks instead of firearms. Nathan’s ruins have different route puzzles from Empire City’s rooftops. Moral choices in power development belong to inFamous, not Drake’s Fortune.

Uncharted 2: Among Thieves also uses tall buildings and varied attack angles on PS3, but its environment can move or collapse during a set action scene. inFamous lets you work longer in the same districts and return to familiar routes. Nathan follows a mystery across countries; Cole investigates one damaged city and the consequences of his powers.

Sly Cooper: Thieves in Time shows on PS3 how climbing and clever routes work without large gunfights. Sly sneaks and uses costumes; Cole attacks more visibly with electricity. Sanzaru made this Sly sequel, while inFamous comes from original Sly studio Sucker Punch. Ancestors and eras replace Cole’s regular city districts in Sly.

Tomb Raider: Underworld, like inFamous, demands attention to ledges, jumps and space above ground on PS3. Lara follows an archaeological story through ruins and solves large environmental puzzles. Cole more often uses mobility for urban battles and jobs involving citizens. Lara’s equipment and set story route have no equivalent to the electrical karma system.