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Grand Theft Auto: Chinatown Wars for Nintendo DS
Grand Theft Auto: Chinatown Wars for Nintendo DS follows Huang Lee, who brings a family sword to Liberty City after his father's death. Upon arrival he is ambushed and the sword disappears. While Huang tries to find his attackers, he becomes embroiled in disputes within the Triads. You explore the city on foot, steal vehicles and carry out assignments for different contacts. The camera looks down at an angle onto the three-dimensional streets and rotates as you move.
The lower screen shows Huang's PDA, with messages, contacts and a GPS map. Tap a destination to plot a route. You also use the stylus for brief actions, such as starting a car without a key or escaping a sinking vehicle. Between story missions you can race, drive taxis and discover other street activities. During a police chase, disabling pursuing cars can lower your wanted level; injuring police officers makes the situation worse instead.
The campaign is played solo. For separate local matches, two players can connect wirelessly, each with their own compatible DS system and their own cartridge. Extra systems and games are not included. The original Nintendo Wi-Fi Connection features for statistics and exchanges, among other things, were discontinued on 20 May 2014. The local connection is independent of that service. This crime adventure contains strong language, violence and adult themes and has a European age rating of 18.
Region and language
Our Nintendo DS games are European editions, unless stated otherwise. This product contains a loose cartridge for the European market. A box is only included if explicitly stated in the product details. We note any different region in the product details. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
This edition of Grand Theft Auto: Chinatown Wars for Nintendo DS includes the map. Other extras or unused download codes are not promised.
Manual
With Grand Theft Auto: Chinatown Wars for Nintendo DS, you receive a loose cartridge. A box and manual are not included unless we explicitly state otherwise in the product details. This is the standard way we supply this copy.
The history of Grand Theft Auto: Chinatown Wars
Rockstar announced Grand Theft Auto: Chinatown Wars for Nintendo DS in July 2008. Rockstar Leeds developed the game together with Rockstar North, the studio behind the main series. The North American release followed on 17 March 2009 and the European release on 20 March. Huang Lee received a new story within Liberty City. It was not a scaled-down copy of Grand Theft Auto IV's campaign, but a separate adventure built for DS.
The high camera angle recalled the early Grand Theft Auto games, while buildings and traffic were displayed in three dimensions. The presentation used illustrated story panels and text conversations. The second screen kept maps and communication within reach, giving the PDA a permanent place in the game. Small stylus actions connected driving and shooting with the DS's distinctive controls. The city consequently offered different interactions from the series' console releases.
Later in 2009 Chinatown Wars also appeared on PSP; adaptations for phones and tablets followed. Those releases adjusted the graphics and controls for other devices. The Nintendo DS cartridge remains the original version with two screens and stylus input. At launch, local matches and online statistics were separate features. Nintendo discontinued the official Wi-Fi Connection in 2014, so those online links are no longer among the available services.
Similar games for Nintendo DS
C.O.P.: The Recruit on Nintendo DS comes closest to the combination of free driving, shooting and assignments in a large city. There you play Dan Miles, a former street racer working for the police. Chinatown Wars follows Huang Lee on the other side of the law. The view differs too: C.O.P. places the camera behind the character and vehicle, whereas Chinatown Wars uses an angled overhead view to show more of the surrounding streets.
Miami Crisis on Nintendo DS also deals with crime, weapons and a conspiracy you gradually unravel. Officers Law Martin and Sara Starling divide action and forensic investigation between them. Chinatown Wars casts you as a criminal in a city where you can drive freely between assignments. In Miami Crisis, conversations, evidence and separate action scenes determine progress; Huang can also leave his next contact waiting while he seeks out a side activity.
The World Ends With You on Nintendo DS also uses a recognisable modern city, a distinctive illustrated style and messages that move the story forward. Neku explores Shibuya and battles using special powers across both screens. Chinatown Wars has Huang drive through Liberty City and fight with firearms. Both integrate city life into their story, but The World Ends With You centres on supernatural rules and character growth, whereas GTA puts vehicles, police and street crime at its heart.
The Legend of Zelda: Phantom Hourglass on Nintendo DS, like Chinatown Wars, actively uses the map and stylus during its adventure. You draw routes, explore areas and alternate travel with combat. Link sails between islands and solves dungeon puzzles; Huang chooses streets and vehicles within a single crime-ridden city. The similarity lies in actions on the lower screen, not in the story or freedom: Zelda structures its progress around new tools and puzzle solutions.
Brothers in Arms DS on Nintendo DS also alternates shooting on foot with driving vehicles. Its action follows an American soldier during the Second World War and leads through defined military objectives. Chinatown Wars gives you a modern city with traffic, police and freely chosen excursions between assignments. Brothers in Arms keeps the camera behind the soldier and uses the stylus for aiming; GTA mainly reserves the lower screen for the PDA, map and brief touch-screen actions.