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Driver: Parallel Lines for Nintendo Wii
Driver: Parallel Lines for Nintendo Wii takes place in New York, first in 1978 and later in 2006. You control TK, a young driver trying to earn money through dangerous jobs. A betrayal changes his future and gives the second half of the story different stakes. You deliver stolen cars, escape pursuers and take assignments in a city you can also drive around without an active mission. The jump between eras changes vehicles, music and parts of the streetscape.
Cars and motorcycles are your main tools. In garages, you store, repair and upgrade vehicles; money you earn goes towards performance and appearance, among other things. Street races and other side jobs provide work alongside the story missions. The police keep track of both TK and his vehicle. If officers do not see you change vehicles, another car can help conceal your trail. If they do see you get out, suspicion remains attached to the driver. You therefore need to think beyond simply finding the fastest route.
During shootouts you use a target lock or aim manually, including from a vehicle. This is a single-player adventure. On Wii, TK is controlled with the Wii Remote and Nunchuk; aiming and firing are adapted to that combination. The game automatically stores profile, settings and progress in Wii system memory. A save icon shows when data is being written, so the console should not be switched off then.
Region and language
Our Nintendo Wii games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Driver: Parallel Lines for Nintendo Wii includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Driver: Parallel Lines
Reflections Interactive made Driver: Parallel Lines for Nintendo Wii, with Atari publishing it in 2006. It was the fourth major game in the Driver series and followed 2004's DRIV3R. The studio placed a new lead character at its centre: TK replaced Tanner, allowing the story to begin without his earlier police cases. The production deliberately returned to driving and pursuits as its foundation, while walking and shooting remained part of the action.
Studio manager Gareth Edmondson described the two eras as a way to make Driver's cinematic roots tangible. The first part adopted the atmosphere of 1970s chase films, with warm lighting and a young driver wanting to impress. In 2006, this becomes a colder story of retribution. It is not just the characters who age: buildings, cars, weapons and police tactics change too. The largely recognisable road network makes those changes stand out when you return to familiar neighbourhoods.
Music was part of that time jump. The original release combined recordings from the 1970s with newer songs and specially created contributions. At the same time, extra assignments moved from a separate menu onto New York's streets. Garages, car upgrades and the distinction between a wanted driver and a wanted vehicle made free driving more important to how missions unfolded. Parallel Lines thus built on Driver's pursuits, with a different protagonist and a city that changes over the years.
Similar games for Nintendo Wii
Need for Speed: Carbon for Nintendo Wii shares with Driver: Parallel Lines the heavy cars, collisions and pursuits that define the series. Tanner infiltrates a car-theft gang in Miami, Nice and Istanbul. Parallel Lines focuses on TK in a single New York that changes between 1978 and 2006. You also invest money in stored vehicles and their upgrades. Need for Speed: Carbon instead has an extensive Film Director for editing replays; Parallel Lines places greater emphasis on your vehicle collection.
Like Driver: Parallel Lines, The Godfather: Blackhand Edition for Nintendo Wii gives you an open criminal world with cars, motorcycles and assignments you seek out on the road. San Andreas follows CJ through several cities and the countryside, adding features such as physical development and many leisure activities. Parallel Lines stays with New York and its two eras. Garages, pursuits and whether officers recognise TK or his car play a greater part in shaping everyday drives there.
Scarface: The World Is Yours for Nintendo Wii shares Parallel Lines' crime-film atmosphere and a clearly recognisable musical era. Vice City stays in the 1980s and lets Tommy Vercetti acquire businesses in a fictional coastal city. Parallel Lines instead uses the same city in 1978 and 2006 to let characters, cars and the mood change. Both mix driving and shooting, but TK's story centres on a driver, betrayal and its consequences over decades.
Bully: Scholarship Edition for Nintendo Wii likewise combines drives with crime scenes on foot in a city based on a real location. You follow several characters through London, showing events from different sides. Driver: Parallel Lines keeps TK as its fixed centre and changes the era instead. Black Monday relies heavily on cinematic clues in the surroundings; Parallel Lines provides more visible map information and attention to storing and upgrading vehicles.
Like Parallel Lines, Need for Speed: Undercover for Nintendo Wii offers free city driving, car upgrades and police pursuits where escaping matters. Most Wanted builds its progression around a ranking of street racers and keeps you in the car. Parallel Lines weaves driving into a crime story and also lets TK get out and shoot. Most Wanted focuses mainly on races and pursuit objectives; Parallel Lines adds driving jobs and the jump between two eras.