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Nintendo Wii

De Sims 2: Op een Onbewoond Eiland - Nintendo Wii

€ 10,98

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

De Sims 2: Op Een Onbewoond Eiland for Nintendo Wii

The Sims 2: Castaway for Nintendo Wii moves the familiar life simulation to tropical islands. After a shipwreck, you create a crew of up to six Sims and rebuild daily life. Hunger, energy and social needs still matter, but you cannot simply buy food and furniture: you gather materials and craft many objects yourself.

You fish, harvest plants, chop wood and find stones to make tools, clothes and shelters. New tools open routes to other parts of the islands. You discover clues about earlier inhabitants, meet animals and pursue goals that may provide a way home. You can switch between crew members and affect their relationships.

The Wii version is a standalone console adaptation, not the same game as The Sims Castaway Stories on PC. It combines needs management with a directed survival adventure and lacks the fully open free-play option found in many other Sims games. This edition is for one player. Progress is stored in Wii system memory and one active campaign can be saved at a time; an SD card can hold a backup of the save data.

Region and language

Our Nintendo Wii games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

De Sims 2: Op Een Onbewoond Eiland for Nintendo Wii includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of De Sims 2: Op Een Onbewoond Eiland

Electronic Arts released The Sims 2: Castaway in 2007 for PlayStation 2, Nintendo Wii and PSP; Nintendo DS received a different version. In the Netherlands the game was titled De Sims 2: Op Een Onbewoond Eiland. The project built on the console line of The Sims 2 but turned the familiar formula into a defined adventure about exploration and survival. The Wii edition follows the same core design as the other main console versions.

Producer Ben Bell described the console version as a story playable with either one Sim or a custom crew of up to six. That group idea is more than scenery: tasks can be divided among Sims and relationships shift as they adapt. A route across several islands also gives the adventure recognisable progression.

Castaway remained a Sims 2 spin-off and should not be confused with The Sims Castaway Stories, released for PC and Mac in 2008. The console game is distinguished by direct control, one saved campaign and a clearer final objective. On Wii, the same shipwreck design was paired with Wii Remote and Nunchuk controls. This edition therefore sits alongside the 2007 PS2 and PSP versions, while Nintendo DS received a different game.

Similar games for Nintendo Wii

MySims on Wii mainly revolves around homes, careers and social goals in inhabited neighbourhoods. Castaway retains needs and relationships but replaces shops and jobs with gathering, crafting and island exploration.

Pets focuses on caring for and training animals alongside ordinary Sims life. Castaway contains animals but uses them as part of the islands; survival and finding a way home are central.

The Urbz sends you through urban districts where reputation and clothing unlock new groups. Castaway is calmer and nature-focused, with tools and resources providing access to new areas.

Lost in Blue: Shipwrecked shares the ideas of shipwreck, searching for food and making tools. The Sims version gives more weight to personalities and relationships, while Lost in Blue organises its systems more strictly around immediate survival.

Harvest Moon lets you build a farm and family over years and seasons. Castaway also offers gathering and relationships, but follows a shorter adventure across several islands with a clear goal of escape.

Rune Factory: Frontier shares the island setting and the idea that useful objects must come from the environment. The Sims 2: Castaway develops this with up to six custom Sims, individual needs and changing relationships. Progress therefore concerns not only practical problems but also how the entire group functions during the journey.