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Call of Duty: Black Ops II for PlayStation 3
Call of Duty: Black Ops II for PlayStation 3 connects two generations of soldiers in a first-person shooter about power, technology and personal revenge. You switch between events in the 1980s and a conflict in 2025. Alex Mason, his son David and antagonist Raul Menendez link those periods. The past helps explain how a later crisis develops, while modern equipment and drones change the character of the future battles. You therefore follow different perspectives within one continuing story.
During the campaign, you aim down sights, seek cover and use different weapons or tools for each assignment. You can choose equipment before missions, and certain decisions affect later events. Succeeding or failing at some actions can also change the course of the story. A new playthrough therefore offers more than just a higher difficulty. The main campaign is single-player, with checkpoints for retrying difficult sections. You do not have to see every possible ending in one attempt.
Strike Force assignments add a tactical layer: you divide your attention between an overview of your troops and directly taking part in combat. The game also includes separate Zombies battles, with journeys between threatened locations in TranZit. For local cooperative play in Zombies, you use a split screen and two controllers. This is the original 2012 PS3 release. Extra maps and downloadable bonuses are not automatically included with the disc, and the description makes no promise about current online availability.
Region and language
Our PlayStation 3 games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Call of Duty: Black Ops II for PlayStation 3 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Call of Duty: Black Ops II
Treyarch developed Call of Duty: Black Ops II, and Activision released it for PlayStation 3 in 2012. After the first game's Cold War campaign, the sequel linked historical events to a war set in 2025, then still in the future. This combination allowed room for drones and advanced equipment, while the relationship between Alex Mason and his son kept the story connected to earlier characters. Raul Menendez gave the events in both periods a common antagonist.
A major change was the player's influence on the campaign. Earlier main entries largely led towards a fixed sequence of events; Black Ops II used choices and different outcomes to change later developments. Strike Force added assignments in which you could direct units and take control of a soldier yourself. The team thereby introduced a limited tactical layer within the established first-person combat without turning the entire campaign into a strategy game.
Zombies also received an expanded structure at the original release. TranZit connected different locations and made travelling between areas part of the survival struggle. The original game was also known for changes to competitive equipment choices, but old online components are not offered here as a guaranteed service. On PS3, Black Ops II mainly shows a shift within the series: the same direct shooting controls were combined with consequences extending beyond the end of an individual mission. Later Black Ops games have different campaigns and movement options again.
Similar games for PlayStation 3
Call of Duty 4: Modern Warfare uses a fixed sequence of events in a fictional modern conflict on PlayStation 3. Black Ops II keeps the direct aiming and changing military perspectives, but lets choices and certain mission outcomes influence what follows. The jump to 2025 also adds drones and other future equipment. The first Modern Warfare has no Strike Force assignments or separate Zombies battles.
Killzone 2 has you land on the planet Helghan as Sev on PlayStation 3. You also fight in first person through a fixed sequence of story missions, but the alien war has a different atmosphere. Weapons and movement feel heavier, and the cover system helps you shoot from behind obstacles. This Call of Duty puts more emphasis on rapidly changing military action than on that weighty combat rhythm.
Resistance: Fall of Man on PlayStation 3 combines a war in an alternative 1951 with an invasion by the Chimera. Following a unit and switching weapons feel familiar. The main difference lies in the arsenal: alien weapons have unusual additional functions. The story campaign in this Call of Duty takes more recognisable military weapons and human opponents as its starting point.
Medal of Honor from 2010 follows soldiers on operations in Afghanistan on PlayStation 3. Its first-person combat, radio instructions and cooperation with computer-controlled teammates connect with Call of Duty. The campaign keeps its focus on one contemporary theatre of war. This Call of Duty switches more noticeably between different fronts, locations or perspectives, giving the sequence of missions a different rhythm.
Battlefield: Bad Company sends a group of undisciplined soldiers after gold on PlayStation 3. Both games combine shooting with scenes in which you follow a military squad. Bad Company gives more room to vehicles, wider combat areas and destroying buildings. This Call of Duty more often guides you along a predetermined route through tightly timed events and changing objectives.