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Call of Duty: Advanced Warfare for PlayStation 3
Call of Duty: Advanced Warfare for PlayStation 3 follows Jack Mitchell, a marine who is seriously wounded in 2054 and then goes to work for the private military company Atlas. Director Jonathan Irons gives him a prosthetic arm and access to an exoskeleton. The campaign takes Mitchell through cities, military installations and disaster zones while Atlas gathers ever more power and tries to impose its own idea of world order.
The exoskeleton changes both movement and combat. You can jump higher, make short sideways dashes, land hard and temporarily use certain technical tools. Smart grenades reveal or track targets, while some missions let you sneak with camouflage and others open into large firefights. The campaign decides which abilities are available in each scene, so you do not freely build one permanent suit for every mission.
Between missions you earn points that improve campaign abilities such as reloading, resistance or equipment. The story is played alone. Exo Survival is a separate section in which soldiers fight waves of enemies and earn new equipment. Network play, leaderboards, downloadable packs and used Day Zero codes are not guaranteed with a pre-owned copy. The complete campaign on the disc is therefore the main feature described here.
Region and language
Our PlayStation 3 games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
The manual is missing from this copy of Call of Duty: Advanced Warfare for PlayStation 3. That is why the product title says “No Manual”. You receive the game in its box, without the instruction booklet. This makes the contents clear before you order.
The original printed manual usually contains at least English and often around six European languages. The languages vary by edition; Dutch is not always included. This information describes the original booklet and does not mean that it comes with this copy. A copy with a manual is offered separately when available.
The history of Call of Duty: Advanced Warfare
Sledgehammer Games developed Call of Duty: Advanced Warfare and Activision released it in November 2014 for PlayStation 3 and other systems. After supporting the work on Modern Warfare 3, the studio took the lead on a complete entry of its own. The developers chose a future roughly forty years ahead, allowing new equipment to remain recognizably military while enabling different movement and tactical situations.
The team consulted researchers and military advisers for that technology. The exoskeleton drew on existing prototypes and then influenced the design of levels, jumps and firefights. The campaign puts this technology in the hands of Atlas, a company that takes over duties from weakened states after worldwide attacks. Jack Mitchell experiences the appeal of those tools, but also sees what happens when one organization gains almost unchecked power.
Advanced Warfare appeared during the transition from PlayStation 3 to PlayStation 4. The PS3 edition contains the complete story campaign and the main game sections, but this description does not assign it the image quality or features of newer versions. The Day Zero Edition originally referred to early access and digital extras; a used code may already have been redeemed or expired. Later Exo Zombies and map packs are separate downloads and are not automatically included with this physical game.
Similar games for PlayStation 3
Call of Duty: Ghosts on PlayStation 3 also offers a cinematic military story, fast firefights and separate network play. Ghosts follows Logan and Hesh in a weakened America and keeps movement closer to earlier entries. Advanced Warfare jumps to 2054 and builds combat around exoskeletons, boosted movement and technical grenades. Both alternate large action scenes with quieter missions, but their visions of the future play differently.
Black Ops II on PlayStation 3 combines a campaign across two time periods with choices that can change certain events. Advanced Warfare tells a more linear story from the perspective of Mitchell and Atlas. Both use futuristic weapons and drones, but Advanced Warfare lets the exoskeleton continually determine how you jump, land and approach cover. Black Ops II places more emphasis on branching paths and Strike Force missions.
Modern Warfare 3 concludes a modern war story on PlayStation 3 with changing soldiers and large-scale attacks. Advanced Warfare moves that pace to private armies and technology from 2054. In both games, quiet infiltrations and explosive battles follow one another. Modern Warfare 3 keeps the soldier physically more traditional, while Mitchell's suit enables additional jumps, dashes and technical tools.
Battlefield 4 on PlayStation 3 also has a modern single-player campaign alongside extensive network play. Its campaign follows a fixed squad and uses vehicles and larger battlefields, while Advanced Warfare relies more heavily on tightly directed scenes and the personal conflict around Atlas. Both show military technology, but Battlefield keeps a more contemporary character and Advanced Warfare makes vertical exo movement a recurring element.
Killzone 3 on PlayStation 3 uses futuristic weapons, armoured enemies and a campaign through very different environments. The science-fiction world of Helghan is further removed from reality than Advanced Warfare's near future. Killzone alternates heavy firepower and vehicles; Advanced Warfare instead lets one soldier's exoskeleton determine the speed, height and tactical tools of many battles.