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Call of Duty: Advanced Warfare for PlayStation 4
Call of Duty: Advanced Warfare for PlayStation 4 follows Jack Mitchell, a marine who is seriously wounded in 2054 and then goes to work for the private military company Atlas. Director Jonathan Irons gives him a prosthetic arm and access to an exoskeleton. The campaign takes Mitchell through cities, military installations and disaster zones while Atlas gathers ever more power and tries to impose its own idea of world order.
The exoskeleton changes both movement and combat. You can jump higher, make short sideways dashes, land hard and temporarily use certain technical tools. Smart grenades reveal or track targets, while some missions let you sneak with camouflage and others open into large firefights. The campaign decides which abilities are available in each scene, so you do not freely build one permanent suit for every mission.
Between missions you earn points that improve campaign abilities such as reloading, resistance or equipment. The story is played alone. Exo Survival is a separate section in which soldiers fight waves of enemies and earn new equipment. Network play, leaderboards, downloadable packs and used Day Zero codes are not guaranteed with a pre-owned copy. The complete campaign on the disc is therefore the main feature described here.
Region and language
Our PlayStation 4 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Call of Duty: Advanced Warfare for PlayStation 4 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Call of Duty: Advanced Warfare
Sledgehammer Games developed Call of Duty: Advanced Warfare and Activision released it in November 2014 for PlayStation 4 and other systems. After supporting the work on Modern Warfare 3, the studio took the lead on a complete entry of its own. The developers chose a future roughly forty years ahead, allowing new equipment to remain recognizably military while enabling different movement and tactical situations.
The team consulted researchers and military advisers for that technology. The exoskeleton drew on existing prototypes and then influenced the design of levels, jumps and firefights. The campaign puts this technology in the hands of Atlas, a company that takes over duties from weakened states after worldwide attacks. Jack Mitchell experiences the appeal of those tools, but also sees what happens when one organization gains almost unchecked power.
Advanced Warfare appeared during the transition to PlayStation 4. This release contains the full story campaign with the technical presentation of the newer console generation. The Day Zero Edition originally referred to early access and digital extras; a used code may already have been redeemed or expired. Later Exo Zombies and map packs are separate downloads and are not automatically included with this physical game.
Similar games for PlayStation 4
Call of Duty: Ghosts on PlayStation 4 also offers a cinematic military story, fast firefights and separate network play. Ghosts follows Logan and Hesh in a weakened America and keeps movement closer to earlier entries. Advanced Warfare jumps to 2054 and builds combat around exoskeletons, boosted movement and technical grenades. Both alternate large action scenes with quieter missions, but their visions of the future play differently.
Black Ops III moves further into the future on PlayStation 4 with cybernetic soldiers, cooperative campaign choices and a separate Zombies storyline. Advanced Warfare tells a more direct story from the perspective of Mitchell and Atlas. Both make vertical movement and technical tools important, but Advanced Warfare ties those abilities to the exoskeleton and a self-contained solo campaign.
Battlefield 4 on PlayStation 4 likewise offers a modern solo campaign alongside large-scale online play. Its campaign follows a fixed squad and uses vehicles and larger battlefields, while Advanced Warfare relies more heavily on tightly directed scenes and the personal conflict surrounding Atlas. Both show military technology, but Battlefield retains a more contemporary character.
Killzone: Shadow Fall uses futuristic weapons, drones and open combat areas on PlayStation 4. The science-fiction world of Vekta is further removed from reality than the near-future vision of Advanced Warfare. Shadow Fall gives the OWL drone several tasks; Advanced Warfare instead lets one soldier's exoskeleton determine the speed, height and tactical tools of combat.
Titanfall 2 combines fast wall-running and jumps with battles in large Titans. Advanced Warfare keeps the soldier at the centre and uses boost movement without a permanently controllable robot. Both offer a self-contained campaign full of future technology, but Titanfall 2 builds levels around the bond between pilot and Titan, while Advanced Warfare follows the conflict with Atlas.