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PlayStation 3

Blur - PlayStation 3 - PS3

€ 29,99

Currently sold out

Shop with confidence at NexWave GamesProfessionally cleaned and testedDispatched next working day2-month functional warranty

Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Blur for PlayStation 3

Blur for PlayStation 3 is an arcade racer with licensed cars and collectible powers. You drive recognisable brands, but competition extends beyond braking and corner lines. Energy attacks, mines and shields offer other ways to defend a position or hit a car ahead. Tracks combine normal racing with choosing what to save and when to use it. A fast car alone does not decide the race.

You can carry up to three power-ups and coordinate how you use them. A shield helps with defence, a mine makes the road behind you dangerous and nitro provides temporary acceleration. Space on the track and the distance to other cars determine which choice works. In the career you also earn fans through overtaking, stunts and using powers, for example. Fan challenges and race results therefore provide more objectives than simply finishing first every time.

Play the solo career alone; up to four can race locally against one another in split-screen. Each needs a PS3 controller. Car choice, driving and attacks remain central there too. This describes the original PS3 game’s offline content. Current online races, old social integrations and former internet challenges are not promised as working services; their availability has not been confirmed here.

Region and language

Our PlayStation 3 games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Blur for PlayStation 3 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Blur

Bizarre Creations developed Blur, released by Activision in 2010 for platforms including PlayStation 3. It combined racing experience with an unusual choice: real brands in energy-filled battles. Cars remained recognisable while track tools were clearly fictional. Driving skill and reading nearby powers were both necessary. This combination defined Blur rather than traditional car simulation.

The concept changed during development. Designers Gareth Wilson and Ged Talbot explained that a previously planned storyline had been removed from the game. The final career focused on races, challenges and collecting fans. You earned fans not only by winning but also through what you did along the way. An overtaking move or a power you used could therefore matter to progression, even when finishing position was not the only objective of that race.

The original release also supported four players on one console, bringing attacks and defence to people sitting beside you. Marketing discussed online races and social features of their era too. These are mentioned only historically, without guaranteeing current operation. The PS3 version retains its offline career and local races; other platforms or old internet promotions do not define this disc’s promised content.

Similar games for PlayStation 3

MotorStorm mixes bikes, buggies and heavy trucks on muddy PS3 tracks. Blur stays with cars and tactical attacks and shields. Both involve contact and risky overtaking, but MotorStorm lacks collectible powers. Locally, original MotorStorm is solo while Blur supports four on one console.

MotorStorm: Pacific Rift shares four local PS3 players, but its island demands reading water, lava and classes. Boost depends on heat. Blur uses stored powers and licensed cars. Pacific Rift chooses a cooling route; Blur may save a shield for an expected attack.

MotorStorm: Apocalypse collapses its PS3 city while Blur links attacks to collectibles. Apocalypse’s major disasters are built into tracks, not saved like mines or shields. Both offer four local players, but Blur focuses more on choosing and combining up to three tools.

Split/Second: Velocity weaponises PS3 scenery through a charged Power Play meter. Blur carries separate powers into racing. Both demand attack timing, but Split/Second more often changes the route itself. It has two local players versus Blur’s four and a TV season rather than fan challenges at its career’s centre.

Ridge Racer 7 offers PS3 drifting, nitrous and extensive setup without Blur’s arsenal. Fictional cars and asphalt focus more on lines and acceleration. Blur combines real brands with direct attack and defence. Both race locally, but Ridge Racer with two and Blur four. A good drift therefore plays a different role.