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Blazing Angels: Squadrons of WWII for Nintendo Wii
Blazing Angels: Squadrons of WWII for Nintendo Wii is a direct aerial combat game centred on a fictional Allied squadron. Across eighteen campaign missions, you fly over locations including London, Pearl Harbor, Midway, Normandy and Berlin. You intercept fighters, protect bombers, attack ground targets and escort allies. The Wii Remote can be tilted like a flight stick, while its buttons control throttle, weapons and commands for your wingmen.
The squadron consists of pilots with their own specialities. Tom defends you against pursuers, Frank aggressively attacks designated targets and Joe performs repairs when your aircraft is damaged. Using their commands well matters more than simply landing shots yourself. The campaign presents different aircraft and assignments, ranging from fast dogfights to bombing runs and attacks on ships or convoys.
The Wii version contains 46 unlockable aircraft, including the Spitfire, P-51 Mustang, B-17 Flying Fortress, Zero and Messerschmitt. Beyond the campaign there are historical challenges and local competitive activities for two players. The disc uses no modern flight-simulator accessories and does not require Wii MotionPlus. Any online features from other platform versions are not attributed to this Wii release; the campaign and local content can be played without a network.
Region and language
Our Nintendo Wii games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Blazing Angels: Squadrons of WWII uses a Wii Remote and Nunchuk. The campaign is for one player; local competitive activities support two players and require a separate controller pair for each player.
Manual
Blazing Angels: Squadrons of WWII for Nintendo Wii includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Blazing Angels: Squadrons of WWII
Ubisoft Bucharest developed Blazing Angels: Squadrons of WWII, and Ubisoft released the European Wii version on 29 March 2007. The first Xbox, Xbox 360 and Windows editions had appeared a year earlier. For Wii, the campaign was adapted with additional missions and motion controls, while aerial combat deliberately remained closer to an arcade game than a strict flight simulator.
The story follows the Angels of Dunkirk from the Battle of Britain through major Allied operations in Europe and the Pacific. The unnamed captain flies with Tom, Frank and Joe, who carry out their roles through spoken commands. Historical locations and aircraft form the backdrop, but missions and characters are dramatised for the game and are not exact reconstructions of every battle.
The Wii version stands out through Remote steering and two additional campaign missions around the North Sea and New Georgia. The 46 aircraft differ in speed, firepower and durability and become available gradually. Later versions on other systems offered larger online battles; those features do not automatically belong to this disc. A sequel, Blazing Angels 2: Secret Missions of WWII, appeared later in 2007 with a separate story.
Similar games for Nintendo Wii
Heatseeker uses modern jet fighters, missile warnings and fast aerial battles in fictional conflicts. Blazing Angels flies World War II propeller aircraft and links missions to familiar battles. Both use Wii gestures for steering, but wingmen and their three special commands play a continuous tactical role only in Blazing Angels.
The Sky Crawlers offers a fictional world, anime characters and refined manoeuvres such as Tactical Maneuver Commands. Blazing Angels chooses historical locations, real aircraft types and simpler arcade controls. Both use the Remote like a flight stick, but Blazing Angels places more emphasis on squadron commands and protecting allies.
Medal of Honor: Vanguard tells of World War II ground combat from a paratrooper's perspective. Blazing Angels views the same period from the cockpit and stages battles across much greater distances. Both use historical operations as a backdrop, but only Blazing Angels lets you choose aircraft and issue commands to wingmen.
Secret Missions of WWII uses prototype weapons, espionage-style assignments and a new elite squadron. The first Blazing Angels stays closer to familiar battles and the development of the Angels of Dunkirk. The sequel did not appear on Wii, making this disc the only Blazing Angels release for Nintendo's console.
Rebel Raiders is also an aerial combat game on Wii, but it uses futuristic craft and a fictional war. Blazing Angels offers recognisable World War II aircraft, eighteen story missions and specialised wingmen. Both favour fast action over full simulation, while the historical locations give Blazing Angels a distinctly different structure.