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Nintendo Wii

Avatar De Legende Van Aang De Vuurmeester - Nintendo Wii

€ 8,97

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Avatar: De Legende van Aang – De Vuurmeester for Nintendo Wii

Avatar: The Legend of Aang – Into the Inferno for Nintendo Wii completes the game trilogy with events from Book Three: Fire. Aang and his friends infiltrate the Fire Nation, prepare the invasion during the solar eclipse and work towards the battle against Fire Lord Ozai. The campaign uses familiar locations and opponents from the final television season. Alongside Aang, Katara, Sokka and Toph, Zuko becomes playable when his role in the story changes.

Levels combine combat with puzzles in which the elements act directly on the environment. With the Wii Remote you pick up and guide fire, rocks and water from nearby sources. Aang blows obstacles away with air, Toph creates earth pillars, Katara freezes water and Sokka hits distant targets with his boomerang. The Nunchuk supports movement and additional actions. Switching characters is necessary because not every hero can open the same route or remove the same danger.

A second player can join locally during the campaign; this requires an extra Wii Remote with Nunchuk. Other scenes appear between the ground levels, including flights with gliders and Appa. The game is entirely offline and has no network features. Compared with The Burning Earth, there is more emphasis on manipulating individual elements and cooperative puzzles, while the story leads directly to the conclusion of Aang's struggle with the Fire Nation.

Region and language

Our Nintendo Wii games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Avatar: The Legend of Aang – Into the Inferno supports one or two players on the same Wii. Each player needs a Wii Remote with Nunchuk. The pointer and motion sensor control elemental attacks and puzzle actions. The complete campaign is on the disc and requires no network service.

Manual

Avatar: De Legende van Aang – De Vuurmeester for Nintendo Wii includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Avatar: De Legende van Aang – De Vuurmeester

THQ Studio Australia developed Into the Inferno for Nintendo Wii and PlayStation 2. THQ released the European versions in late October 2008. A separate Nintendo DS version came from Halfbrick and uses a different visual style and controls. The Wii release retained the three-dimensional action-adventure design of the two earlier console games.

The design follows the third and final season of the animated series. The creators selected events involving the Fire Nation, the invasion and the final confrontations and linked them with elemental puzzles. Because Zuko develops from opponent to ally during the season, he could become playable alongside Aang, Katara, Sokka and Toph. The Wii pointer was used to guide elemental projectiles rather than only trigger preset attacks.

Into the Inferno appeared one year after The Burning Earth and completed an annual Wii trilogy. It retained local co-op but replaced the arena focus with more environmental interaction and varied flying sections. THQ later made a separate game for the 2010 live-action film The Last Airbender; that is not a sequel to this animated-series trilogy. The complete Wii campaign remains playable from the physical disc without online infrastructure.

Similar games for Nintendo Wii

The first game takes place between Book One and Book Two and tells a new story featuring inventor Lian. It uses experience, equipment and a higher camera angle but has no second player. Into the Inferno instead follows the third television season, offers local co-op and lets you guide fire, water and earth directly through the environment with the Wii Remote.

The Burning Earth covers Book Two, introduces Toph and includes a separate battle arena. Into the Inferno continues the events with Zuko as a playable ally and emphasises elemental puzzles and guided projectiles. Both support two players locally and use the Wii Remote plus Nunchuk, but the final instalment concludes Aang's television story.

Like Into the Inferno, Dawn of the Dragon links local co-op to elemental combat and environmental puzzles. Spyro and Cynder can fly freely and remain a fixed pair; Avatar switches between five familiar heroes with clearly defined skills. Avatar's flying passages are shorter diversions, whereas in Spyro flight is a central part of exploration.

Ben 10: Alien Force is likewise based on a later phase of an animated series and uses different powers to pass enemies and obstacles. Ben transforms into aliens himself and the campaign remains for one player. Into the Inferno divides abilities among Aang and his friends, supports local co-op and makes the four elements part of direct Wii pointer control.

LEGO Star Wars also offers local co-op and puzzles requiring specific characters. The major differences are its humorous tone, separate film chapters and extensive Free Play with collectibles. Into the Inferno tells one continuous season finale, uses elemental control instead of building and contains focused action and flying scenes without online features.