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Nintendo Wii

Avatar De Legende Van Aang De Brandende Aarde (No Manual) - Nintendo Wii

€ 5,99

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Avatar: De Legende van Aang – De Brandende Aarde for Nintendo Wii

Avatar: The Legend of Aang – The Burning Earth for Nintendo Wii follows the main journey from Book Two: Earth. Aang and his friends travel through the Earth Kingdom, meet Toph at Earth Rumble, search for the missing Appa and uncover plans involving the giant drill threatening Ba Sing Se. Familiar opponents such as Azula, Zuko and the Dai Li face the team along the way. The story is divided into chapters combining locations and confrontations from the second season.

You fight, jump and solve environmental puzzles with Aang, Katara, Sokka, Toph and Jet. Every character has unique attacks and techniques; switching is needed for specific obstacles or enemies. The Wii Remote and Nunchuk are used for striking motions and elemental attacks. A second player can join the campaign locally, allowing two heroes to travel through the levels together. Solo play remains possible because the game controls the other character.

Alongside the story campaign, the Wii version includes an arena where unlocked characters fight each other. Combat is more prominent than in the first Avatar game, while simple switches, elemental abilities and short platform sections add variety. The Burning Earth works entirely offline and stores the campaign, arena and unlocked content locally. Co-op requires a second Wii Remote and Nunchuk; online play is not supported.

Region and language

Our Nintendo Wii games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Avatar: The Legend of Aang – The Burning Earth supports one or two players on the same Wii. Each player uses a Wii Remote with Nunchuk, so co-op requires two complete controller sets. The campaign and arena are stored entirely on the disc and require no network service.

Manual

The manual is missing from this copy of Avatar: De Legende van Aang – De Brandende Aarde for Nintendo Wii. That is why the product title says “No Manual”. You receive the game in its box, without the instruction booklet. This makes the contents clear before you order.

The original printed manual usually contains at least English and often around six European languages. The languages vary by edition; Dutch is not always included. This information describes the original booklet and does not mean that it comes with this copy. A copy with a manual is offered separately when available.

The history of Avatar: De Legende van Aang – De Brandende Aarde

THQ Studio Australia developed The Burning Earth as the sequel to Avatar: The Legend of Aang. THQ released the Wii, PlayStation 2 and Nintendo DS versions in Europe on 26 October 2007; the Xbox 360 edition followed shortly afterwards. The home-console versions share the three-dimensional action-adventure design, while the Game Boy Advance and Nintendo DS releases were adapted for portable play by other teams.

Where the first game told a new story, this sequel uses events from the second television season. The journey runs from General Fong and occupied Omashu through Toph's introduction and the library to Ba Sing Se and the drill attack. Not every episode is included, but the campaign connects the major plot moments in playable chapters. Toph and Jet became controllable for the first time in this game series.

The creators added local co-op and reduced some of the role-playing inventory from the first game. This shifts the pace towards direct combat, motion controls and short puzzles. A separate arena extends play beyond the campaign. Into the Inferno followed in 2008, covering Book Three: Fire and developing elemental controls further. The Burning Earth Wii disc contains every feature without depending on online servers.

Similar games for Nintendo Wii

The first Avatar game tells a standalone story about Lian and uses more equipment, experience and village quests. The Burning Earth instead follows the second television season, adds Toph and Jet and supports local co-op. Both let you switch between heroes, but the sequel places more emphasis on direct combat and recognisable scenes from the series.

Into the Inferno continues the series with Book Three and gives water, fire, earth and air a more active role in puzzles. The Burning Earth uses a more traditional level structure, a separate arena and a campaign ending around the drill at Ba Sing Se. Both allow two players to cooperate locally, but Into the Inferno guides individual elements more precisely with the Wii Remote.

Ben 10 offers similar licensed action with combos, platform sections and special powers. There you switch between alien forms of one hero; The Burning Earth uses a team of separate characters and can be completed by two players. Avatar also follows established events from a television season, while Ben 10 tells its own episodic invasion story.

Dawn of the Dragon also supports local co-op and combines elemental attacks with puzzles and combat. Spyro and Cynder remain linked and can fly freely, while Avatar uses several heroes per chapter and largely stays on the ground. Both work without a network service; Spyro has larger open battle spaces, whereas Avatar uses a more compact television-episode structure.

LEGO Indiana Jones lets a second player join easily and uses different character abilities for obstacles, like The Burning Earth. LEGO encourages replay with Free Play and many collectibles. Avatar has a more serious tone, elemental attacks and a continuous campaign plus arena, without LEGO's building puzzles and humorous film retelling.